Re4seems to be the peak the peak of the series so, I am indeed loving it and good to know there is an Ada campaignupon completing it. I was hesitant at first as I thought it was another RE5, just shoot everything and move on with no survival or puzzle aspect but it did ramp up, I am however slightly disappointed by the way the level progression works and would have loved to see some criss crossing, metriod style gameplay like in 7 and 2. Still, it's causing the most tension since I played 7 in VR for the first time, French people are my biggest fear and boy are these French people angry.... nah, it's caused some tension for sure, Verdugo was intense but no horroras with RE2, VR has just destroyed anything horror related for me unfortunately but the game is fantastic nonetheless. Here's hoping the Re4 remake will be a couple of years from now and twisted up enough so I have'nt spoiled it for myself. One has to wonder how long it will take for them to get Re3 done, released and then RE4 or if they'll follow that progression, Perhaps Code Veronica would be following Re3 in remakes, seems I should avoid that for til the re3 remake drops.
Cheers for the replies and advice.
Yeah there's very little retreading old ground/backtracking in RE4, though there is some. And perhaps because of that, I remember them distinctly. When you re-vist the first village, it's striking how it's now pitch black because the sun has set. Making it harder to see the ganados, and the traps they laid out.
The tradeoff for less backtracking is that we get more unique areas instead, which is also good. But as Ada you'll get to explore many of the same areas, and some new ones.
Speaking of which, there will be two new modes with Ada unlocked once you finish the game. Only one of them is a story campaign. Then one I'm referring to is called Separate Ways. And it was not on the Gamecube version, but added as a bonus to PS2 since it came out later.
Also, a little tip.
Many enemies can be suplexed. You perform it by first shooting them on the lower half of their leg, and then the button prompt should show up as they are kneeling.
It's not only a very powerful move that often crushes their skulls, preventing plagas from sprouting from their heads, but it's also very satisfying to do.
These hooded enemies in the castle can all be suplexed.
Also, the Red9 handgun becomes as powerful as a shotgun during its final (exclusive) upgrade.
Very fun to use in New Game+ as it causes heads to explode very frequently.
With the direction they took REmake 2, I think the next remakes will be thoroughly enjoyable both for veteran players and newcomers alike.
It had enough similarities for nostalgia, but also a lot of new elements or changes that made it feel like a brand new experience as well.
I hope that game goes on to sell a lot more because they really put a lot of thought and effort into it.
If they remake 3, then I'd expect Code Veronica to be next, because RE4 is in much less need of a remake as it still holds up very well to this day, so they might as well save that for when technology is even better. I'm not sure why Code Veronica wasn't designated a number, but I read that Resident Evil 3 - Nemesis was not supposed to have one either, but that they changed their minds when production for what would become RE4 was delayed, and turned into Devil May Cry.
Last edited by Hiku - on 27 February 2019