Like Seriously. Can this just stop?
Every big title wants to force online play upon you. Even when interacting with others isn't even necessary. I haven't played it yet but from what I hear from friends Anthem is a game that can definitely be enjoyed Solo.....yet it must maintain a connection to play.
My internet is highly un reliable in my area. No matter how fast the speeds are it still occasionally goes out in the late hours. I have also had to go long stints with no internet access in my home. With the way games are trending, gaming will be inaccessible if not tethered. I really hate this trend.
I was transitioning between places and had the internet cut off. I prepared for that moment by downloading any games I might want to play, storing up for the tech winter. Come to find.... half of my games were not playable. Why? Because the "Primary Account" option had somehow been switched off on my system during one of the updates. Still, I keep a lengthy library of games on disc. I pop out my Dragon Age Inquisition and put it in only to find I do not have access to my save files because they were loaded with DLC.
Traditional game series I have always enjoyed playing untethered like Fallout have also gone into the persistent connection required train. Fallout 76 in particular. How is it that No Man's Sky which has an almost identical online room setup can be played offline but Fallout 76 can't?This is a core reason of why I have shy'd away from most big 3rd party titles.
Destiny, Anthem, Division, For Honor, Gran Turismo Sport, Star War Battlefront, The Crew, Need for Speed,. I swear this power play has outright ruined some genres like racing.
Its not even like I am not usually connected, I just resent the notion of being forcefully joined at the hip when the product doesn't/shouldn't necessarily require it to function. Grand Theft Auto V does it just fine having a thriving microtransaction rich game, but held separately from it's singleplayer content. Souls/Bloodborne series have had a thriving multiplayer community without requiring being connected. Monster Hunter World is the same way.
They say most people today prefer online play(prob true) but then why does it feel so heavy handed the efforts these devs take to keep me connected? I am definitely not the only one who has faced this issue. I have to explain to consumers daily about what that little box means on the front of the game cover. Many turn their nose up at it as well. Many older gamers have the same mindset as me, and crave singleplayer experiences that don't require connection to enjoy.
The gaming base seemingly was very against this at the start of the Gen, all that backlash towards MS. Yet we have completely duped by the fact the developers are doing the same thing from their side. Nothing really changed in that plan. I would point out that still to this day an Xbox One is inoperable without connecting to the internet the first time for updates. I have seen many people turn it down on this notion alone. Why are we not raging about Devs forcing this?
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)