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Forums - Microsoft Discussion - Crackdown 3 Review Thread - MC: 60 OC: 62

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In all honesty, given MS' new strategy, I dont think scores matter as much for thm anymore. Most of their tittles r given for "free" in gamepass day one, so it doesnt make a lot of business sense to sink a ton of money into them. Provided the game is "good enough", what's more important is the perceived value, bcz they have yet another xclusive coming to gamepass day one. Ofcourse, they will still need a big hit every now n thn, but it is not as important IMO.



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DonFerrari said:

NobleTeam360 said:
The score is in line with what I thought, 60-69 seems to be MS threshold of quality the past couple of years. :D

This can attract a lot of bad comments.

But it's true.



I just read the DF analysis. I was so close to getting a XBox One S right before the X was announced, I'm glad I didn't. Every review now the original box comes off as the black sheep. 1536x1080, frame rate drops, screen tearing, no headlight shadows, detail paired back. And if you play co-op with someone on an X, their detail will be paired back as well to stay synched. Mid gen upgrades... The X is still overpriced here anyway.(CAD 600 bare bones)

At least they liked the HDR implementation!



Runa216 said:
Unfortunate, but expected. Looked bad, early previews said it was underwhelming, and Microsoft can't catch a break.

The last gasp for the Xbox One and it's a whimper. Does the console have ANYTHING on the horizon aside from Ori and the Will of the Wisps (which even I can likely run on my PC)?

I believe the first showing looked bad for this game but if I take Eurogamer tech analysis to heart, it seems the visual of the campaign is actually above par.

https://www.eurogamer.net/articles/digitalfoundry-2019-crackdown-3-xbox-one-xbox-one-x-pc-tech-analysis

If anything it sounds like Crackdown 3 has its own style like the first game and from the analysis its pretty much a straight sequel of the first.  



NobleTeam360 said:
DonFerrari said:

This can attract a lot of bad comments.

But it's true.

I do agree. At least that is what their games have been getting. But we will also have people saying that we shouldn't let the score say the game is bad, that a lot of their friends are loving it, and that GAAS is the best leap forward in gaming.

 

On the 90 score, read the review and it doesn't say anything that really should put the game on 9 except that he loves Crackdown and since this is better then it gets better review, wouldn't say it's professional or unbiased, but at least it seems sincere.

And the screens I seem look poor on the eye candy.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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d21lewis said:
Not sure if I want to take the plunge on this one. Too many great games to waste valuable time on mediocre.

Don't you have Game Pass? That's what I'm going to play it on. I'm not buying it.



PSN ID- RayCrocheron82

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Runa216 said:
Unfortunate, but expected. Looked bad, early previews said it was underwhelming, and Microsoft can't catch a break.

The last gasp for the Xbox One and it's a whimper. Does the console have ANYTHING on the horizon aside from Ori and the Will of the Wisps (which even I can likely run on my PC)?

There’s still Gears and possibly halo infinite (if it’s cross gen). And a few smaller titles like battletoads and maybe ninja Theory next game. But this gen is almost a wrap



Here s my take about Crackdown 1 that seems to be preserved in 3. Crackdown 1 was a nice simple game. You are dropped into a world where you can pretty much do whatever you want. Your job was to clean up the city and you can take out each boss in whatever order you want. No side quest, talking to NPCs, daily quest, loot boxes and all that other trappings current games do now. All those trappings are fine but after you played enough games that does it you get tired of that formula. You have a big world which you can level up your character and your ride. You have the large vertical platform to play around in where you produce your own fun. From the reviews I have read, Sumo pretty much kept that formula and didn't mess with it. As a 60 dollar game, this probably would not sell as much since people now expect all those other trappings but as a gamepass exclusive, it probably will be a game people enjoy more than reviews give it credit for.



SvennoJ said:
I just read the DF analysis. I was so close to getting a XBox One S right before the X was announced, I'm glad I didn't. Every review now the original box comes off as the black sheep. 1536x1080, frame rate drops, screen tearing, no headlight shadows, detail paired back. And if you play co-op with someone on an X, their detail will be paired back as well to stay synched. Mid gen upgrades... The X is still overpriced here anyway.(CAD 600 bare bones)

At least they liked the HDR implementation!

Considering the vast majority of Xbox’s sold to date are not the X the performance of the base model should be the focus of reviews. 

iceland said:
Runa216 said:
Unfortunate, but expected. Looked bad, early previews said it was underwhelming, and Microsoft can't catch a break.

The last gasp for the Xbox One and it's a whimper. Does the console have ANYTHING on the horizon aside from Ori and the Will of the Wisps (which even I can likely run on my PC)?

There’s still Gears and possibly halo infinite (if it’s cross gen). And a few smaller titles like battletoads and maybe ninja Theory next game. But this gen is almost a wrap

Yeah almost there. How would you rate this gen compared to last? 



Scores don't matter too much. I see that many reviews point at the mindless fun factor and that's all what's really important in the end.