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Forums - Nintendo Discussion - The Legend of Zelda's Link's Awakening Remake announced for Switch!

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So im seeing people says its confirmed $60, i cant find anything though! People just making this up or has price been confirmed.



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curl-6 said:

Well, thank fuck it's not a 3DS game as rumored. That would've been a real low blow.

Btw, can somebody explain to me why this game is so beloved? Not knocking it, just curious as to why so many people list it among the best of the series?

Just speaking for myself, but to me the NES/SNES Zeldas are amazingly great games.  In fact the very first LoZ is still my favorite game of all time.  I just love these early Zeldas so much, and after Ocarina of Time, Zelda changed a whole lot.  Even the 2D Zeldas just don't feel right anymore.  They tend to be more about puzzles instead of action.  The pre-Ocarina Zeldas were about 2D action.

Link's Awakening is the only pre-Ocarina Zelda that I haven't played.  I was originally going to get the GB Color version, but I'd rather have this version instead.  It's a wonderful, new-to-me style of game that just isn't made anymore.  It's a day 1 must buy for me.



Nogamez said:
So im seeing people says its confirmed $60, i cant find anything though! People just making this up or has price been confirmed.

Dont think anyone knows yet what price its going to have..if any site have the game for preorder the 60$ is probably just a placeholder price.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

I mean if they asked $60 for Tropical Freeze and Mario U (and the games are selling well) you're darn tootin' they're going to ask $60 for this.



curl-6 said:

Still haven't made up my mind on this one.

I usually don't buy remastered old games on principle as there has been way, way too much rehashing of old content this generation and I don't want to support this horrid practice, but on the other hand, there comes a point where a game is old and primitive enough that I feel like a remake is justifiable, especially one like this that's over a quarter of a century old and made for an 8-bit portable.

Funnily enough I actually don't mind the art direction (which is unusual as I am very picky about art styles) and since I never played it before, I may actually pick it up. 

I feel strange after this the opening isn't my bag , was about to turn off  but surprisingly when I saw the ingame content  I actually liked the games style. 



Research shows Video games  help make you smarter, so why am I an idiot

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I don't think that the value of a game should be as linearly based on how long it takes to finish as is traditionally viewed by gamers. You never know when that one game comes out that is very short but surpasses your expectations. However, I have to admit I'm a bit surprised that the original game is somewhere in the 15 hour range. 

https://howlongtobeat.com/game.php?id=10032

Assuming that most of that time is genuinely well-designed content, and not super repetitive, then that's pretty great. And I imagine they'll find a way to spruce up the gameplay so that it doesn't feel too much like a GB relic. 

Not to mention, I really think we're probably going to get brand new content. Multiplayer is very likely considering that the "number of players" hasn't even be determined.

I hope the feature isn't the only new selling point, as I'm not much of a co-op multiplayer gamer. But I can't lie, with the Switch joy-con gimmick, that would be brilliant.

I also expect new content, hopefully something that is a pretty sizeable edition to the game. Not expecting too much mind you. Plus, there will probably be a hard mode that will add on new elements to consider, maybe remixed dungeons. I could see myself really getting into this one. I don't think $60 should be much of an issue if even half of these ideas are implemented. Then again, execution > concept. It's possible that this game will feel a bit too sterile for the price. 



S.Peelman said:

The great atmosphere, mysterious story (the game was written by Koizumi who also wrote and directed Majora’s Mask, it’s notable how these two both have a very unique style to them) and characterization in this game has already been adressed, but it’s also of course just excellent in gameplay, level and character/enemy design.

It has great dungeons all around with elaborate and original puzzles, sometimes spanning the entire dungeon. There’s backstories to them, and bosses are intertwined with dungeon themes and stories. The overworld is varied and packed with content and challenge. Certain items can also be used together for extra uses.

It was the first game in the series to do a lot of things that remained in later games; most notably the fishing mini-game and the collectathon and trading side-quests. It was also the first to include unique mini-bosses for each dungeon and a musical instrument that has multiple uses with different songs. The owl was the first guide character, though not yet a constant companion like Navi.

Really it was a wonder it could be on GameBoy at all, as it does pretty much everything better than big brother A Link to the Past on the SNES, except control scheme and graphics but those were obviously a hardware limitation. It’s also almost as big as A Link to the Past, and even had cutscenes!

Wonderfully put, thanks for the insight.

The_Liquid_Laser said:
curl-6 said:

Well, thank fuck it's not a 3DS game as rumored. That would've been a real low blow.

Btw, can somebody explain to me why this game is so beloved? Not knocking it, just curious as to why so many people list it among the best of the series?

Just speaking for myself, but to me the NES/SNES Zeldas are amazingly great games.  In fact the very first LoZ is still my favorite game of all time.  I just love these early Zeldas so much, and after Ocarina of Time, Zelda changed a whole lot.  Even the 2D Zeldas just don't feel right anymore.  They tend to be more about puzzles instead of action.  The pre-Ocarina Zeldas were about 2D action.

Link's Awakening is the only pre-Ocarina Zelda that I haven't played.  I was originally going to get the GB Color version, but I'd rather have this version instead.  It's a wonderful, new-to-me style of game that just isn't made anymore.  It's a day 1 must buy for me.

A lot of people who began the series pre-Ocarina seem to have similar sentiments.

Ocarina was my jumping off point for the series so that style more defined what Zelda meant to me. I doubt I'd get much out of the NES games as *raises flame shield* I find most games from that era practically unplayable nowadays. Even Link to the Past (while it was well made and I did overall enjoy it) felt a tad clunky when I finally got around to playing it, mostly due to limitations like not being able to attack diagonally. (Something that the trailer reveals is thankfully not an issue in this remaster)

Given that Nintendo will most likely add a lot of modern polish to this remaster to make it more playable by today's standards, this could be the game that finally makes 2D Zelda click for me.

mjk45 said:
curl-6 said:

Still haven't made up my mind on this one.

I usually don't buy remastered old games on principle as there has been way, way too much rehashing of old content this generation and I don't want to support this horrid practice, but on the other hand, there comes a point where a game is old and primitive enough that I feel like a remake is justifiable, especially one like this that's over a quarter of a century old and made for an 8-bit portable.

Funnily enough I actually don't mind the art direction (which is unusual as I am very picky about art styles) and since I never played it before, I may actually pick it up. 

I feel strange after this the opening isn't my bag , was about to turn off  but surprisingly when I saw the ingame content  I actually liked the games style. 

Yeah I like the art style too. I mean, I'd prefer the next new mainline Zelda to have a less carefree/cutesy style, and if this was the look for BOTW's sequel I'd be super disappointed, but for a remaster this is fine.

Since making the post above I've decided that I will definitely be picking this one up.



curl-6 said:

The_Liquid_Laser said:

Just speaking for myself, but to me the NES/SNES Zeldas are amazingly great games.  In fact the very first LoZ is still my favorite game of all time.  I just love these early Zeldas so much, and after Ocarina of Time, Zelda changed a whole lot.  Even the 2D Zeldas just don't feel right anymore.  They tend to be more about puzzles instead of action.  The pre-Ocarina Zeldas were about 2D action.

Link's Awakening is the only pre-Ocarina Zelda that I haven't played.  I was originally going to get the GB Color version, but I'd rather have this version instead.  It's a wonderful, new-to-me style of game that just isn't made anymore.  It's a day 1 must buy for me.

A lot of people who began the series pre-Ocarina seem to have similar sentiments.

Ocarina was my jumping off point for the series so that style more defined what Zelda meant to me. I doubt I'd get much out of the NES games as *raises flame shield* I find most games from that era practically unplayable nowadays. Even Link to the Past (while it was well made and I did overall enjoy it) felt a tad clunky when I finally got around to playing it, mostly due to limitations like not being able to attack diagonally. (Something that the trailer reveals is thankfully not an issue in this remaster)

Given that Nintendo will most likely add a lot of modern polish to this remaster to make it more playable by today's standards, this could be the game that finally makes 2D Zelda click for me.

I can actually understand this.  One reason is that the experience of trying to play these games today is totally different than it was in the 80's.  For example LoZ 1 on the NES came with an instruction booklet and a map which had hints on the other side.  If you try to play the game cold, then you have a lot fewer tools than the average person did when they played the game in the 80s.  On top of this there was Nintendo Power which gave hints and there was also a number you could call for help.  Today you generally either play the game cold or look at a walkthrough, neither of which is how the game was designed.  The game was designed to be somewhat tough with plenty of hints and other aids to help along the way.

Given there are also plenty of other things (like attacking diagonally) that really do just need to be polished up.  But there are other parts that actually were meant to be cleared up by an instruction book or something else outside of the game.



I’m assuming €$60 as well, if only because it has the Zelda name. I personally don’t care, it could be 100 and I’d still be there day one.



Ugh, I want this game NOW. Gonna be hard waiting until December?