"One hot debate in video games is whether or not virtual reality is valid as a form of gaming. The argument is less about the quality of the games, although that is certainly a topic some address, and more about the likelihood that the technology will be adopted. It makes sense, too. For decades, we’ve seen companies attempt virtual reality, the most notorious of which was Nintendo’s headache manufacturing machine, the Virtual Boy. When Palmer Lucky started shopping around the Oculus Rift, the conversation about the technology’s validity was reignited and, since then, we haven’t been able to come up on a clear answer. Sony’s PlayStation VR, however, might be the device that delivers. Read more:
Beyond that, Sony seems to have made a concentrated push to support the technology, which is a surprise as it has frequently dropped technologies in the past. It even managed to revive one of these old, dropped technologies, in the form of the PS Move stuff. VR appears to be a blessing for Sony and the support the occasionally wishy-washy company is throwing behind it instills confidence in players. During the time developers have been learning how to create enthralling virtual reality experiences, Sony has been tracking them and obtaining some of the biggest, breakout hits. It also acquired exclusives like the adorable adventure game, Moss."
For me personally, Sony's commitment to VR has been amazing, and way beyond what I expected. For a 2 year old accessory that is probably only nearing 4 million sold, it's amazing they are currently expanding their commitment.