Well, not quite. I did give Destiny a chance because of Bungie, and later regretted it; I haven't touched it in 3 years. It did nothing but remind me why I was always skeptical of such games to begin with. Even ignoring Destiny's tiresome "Quest for More Loot" endgame, which to me dragged down a game that did have fundamentally sound combat mechanics, an interesting setting, and Bungie's always-excellent art design, there was more than one occasion where I couldn't play, either because my internet was down, or because Bungie's servers were down, or PSN was down. I could be playing missions entirely solo, and suddenly get kicked to the main menu because of things completely out of my control, even though I could boot up any of my other games and play them just fine without an online connection.
Playground Games has set a good example. I hope it becomes the norm in the future.