Forums - Sony Discussion - PSVR Sells Through 3 Million Units

Do You Own A PSVR?

Yes 18 35.29%
 
No 33 64.71%
 
Total:51

 

PSVR has officially sold through 3 million units, according to playstation blog:

https://blog.us.playstation.com/2018/08/16/celebrating-3-million-ps-vr-systems-sold/

Additionally, over 21.9 million PSVR games have been sold.

Here are the top 10 most played PSVR games:

  1. The Elder Scrolls V: Skyrim VR
  2. PlayStation VR Worlds
  3. Rec Room
  4. Resident Evil 7 biohazard
  5. The Playroom VR
  6. Job Simulator
  7. Until Dawn: Rush of Blood
  8. Batman: Arkham VR
  9. Farpoint
  10. Superhot VR

Do you have a PSVR?  If so, what are your favorite games?



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Launch-Oct 13, 2016
1 million-June 5, 2017
2 million-Dec 7, 2017
3 million-Aug 16, 2018

It has remained pretty consistent, 1 million every ~7 months.



When the herd loses its way, the shepard must kill the bull that leads them astray.

So, PSVR sells 2 million units in just over a year, and takes another 9 months to sell another million. PSVR sales are slowing down, the system isn't even two years old, and this is the most popular VR headset - by far.

Looks like the market has spoken that VR won't be mainstream any time soon.



Woah....glad to hear that, That's great news. I love my PSVR to bits. It's a bit of a pain when it's that hot outside though...

This means easily 5 million lifetime if not more. Great numbers for a technical experiment and first time hardware peripheral that is almost as expensive as the base console.

All you naysayers like potato can get lost.

 

My favourite games are RE7, Skyrim, Ultrawings, Wipeout and GT Sport.



I bought mine early this year when it was on sale for $200. Honestly, I feel like the tech is lacking. I bought a PS4 Pro days later hoping it would improve the visuals, and maybe it did, but not by enough. The picture is grainy and even text can be hard to read.

Even so, Resident Evil 7 scared me shitless in VR. Holy crap, it is far scarier when you can't look away. When something comes up close to you it genuinely feels as though they are right up in your face. That scene at the beginning where Jack stabs you in the mouth for not eating the food was spot on.

If the device had a higher resolution and perhaps a larger field of view, that would go a long ways into making me truly support it, but at the moment, I cannot recommend it.



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Errorist76 said:
Woah....glad to hear that, That's great news. I love my PSVR to bits. It's a bit of a pain when it's that hot outside though...

This means easily 5 million lifetime if not more. Great numbers for a technical experiment and first time hardware.

You're pleased by this? There's a lower percentage of PS4 owners that own a PSVR headset than there was this time last year.

You're talking about 4-5% (and decreasing) of PS4 owners that own what is supposed to be such a great experience that its biggest fans claim they can't play games on regular televisions any more. VR continues to be little more than wave after wave of being a fad.



potato_hamster said:
Errorist76 said:
Woah....glad to hear that, That's great news. I love my PSVR to bits. It's a bit of a pain when it's that hot outside though...

This means easily 5 million lifetime if not more. Great numbers for a technical experiment and first time hardware.

You're pleased by this? There's a lower percentage of PS4 owners that own a PSVR headset than there was this time last year.

You're talking about 4-5% (and decreasing) of PS4 owners that own what is supposed to be such a great experience that its biggest fans claim they can't play games on regular televisions any more. VR continues to be little more than wave after wave of being a fad.

It's clear for everyone to see you have little to no VR experience. That's exacty how you sound.

There was never a possibility for VR to go mainstream with this early tech. It's an impressive feat nonetheless and surely proof it's here to stay.

And no I'm not going to engage into an endless debate with you about it unless you at least know what you're talking about, meaning have extensive experience with the tech yourself.



potato_hamster said:
So, PSVR sells 2 million units in just over a year, and takes another 9 months to sell another million. PSVR sales are slowing down, the system isn't even two years old, and this is the most popular VR headset - by far.

Looks like the market has spoken that VR won't be mainstream any time soon.

The million milestones were after 7.5 months, 6 months and 8.5 months so yeah slowed down a bit.

Does it have any big holiday games this year? If so, that plus deals/bundles might be able to increase momentum.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Errorist76 said:
potato_hamster said:

You're pleased by this? There's a lower percentage of PS4 owners that own a PSVR headset than there was this time last year.

You're talking about 4-5% (and decreasing) of PS4 owners that own what is supposed to be such a great experience that its biggest fans claim they can't play games on regular televisions any more. VR continues to be little more than wave after wave of being a fad.

It's clear for everyone to see you have little to no VR experience. That's exacty how you sound.

That's how it sounds to you because you believe the only people that don't think PSVR is a great, game-changing experience are the ones that haven't played it. I've played pretty much every major VR game, and put over 30 hours into using it., and that's *just* PSVR. I've used over a dozen VR units over the past couple decades. I used to be a huge VR fan.

The technology isn't there, the price isn't there and the poor sales numbers that have already begun to decrease continue to show it.

Last edited by potato_hamster - on 16 August 2018

zorg1000 said:
potato_hamster said:
So, PSVR sells 2 million units in just over a year, and takes another 9 months to sell another million. PSVR sales are slowing down, the system isn't even two years old, and this is the most popular VR headset - by far.

Looks like the market has spoken that VR won't be mainstream any time soon.

The million milestones were after 7.5 months, 6 months and 8.5 months so yeah slowed down a bit.

Does it have any big holiday games this year? If so, that plus deals/bundles might be able to increase momentum.

No big holiday games. They sold it for $199 last year and that's what got them to 2 million as quickly as it did. Maybe they'll do  the same, maybe it'll be cheaper, but they won't be bundling it with anything it hasn't already been bundled with.