Forums - Gaming Discussion - Microsoft and Nintendo Rejected Yakuza; Now They Want it According to Toshihiro Nagoshi

As we know The Yakuza Series has been popular on PlayStation fans or it started on PlayStation platform (PlayStation 2).  But Little we know that actually Sega had been promoting Yakuza series on other companies like Microsoft and Nintendo as well. But they were rejected .

As Executive Toshihro Nagoshi told on Edge Magazine 

"I've never said this before, but while we released this game with Sony, i'd done presentation about it to Microsoft and Nintendo. Back then they said "No we don't want it." Now they say, "We want it." (laughs) They didn't understand the reason why i created. 

Nagoshi also explained they also having difficulty on getting the green lit  with Sega to make the games , because the games has specific target, which is Japanese male.

“It became difficult for Japanese companies to compete with western games of high quality and big budgets (…) if we wanted to do, it would have to be sports, or military, or fantasy (…)and it would need to release worldwide. (…) since everyone was thinking the same things, everyone was making similar games (laughs).
But I thought it wasn’t right to follow that direction. So, first, I abandoned the idea of selling worldwide. Next, I decided I wouldn’t mind if female players didn’t like the game; then that no children were allowed. When I decided all that, the only target left was the japanese male.”

“My bosses took some convincing. I did a presentation twice, and didn’t get approval. (…)
Sega was struggling for cash and was very close to bankruptcy, so it merged with Sammy. As soon as it happened, I went to see the new owner and presented the game to him, looking for his approval. Professionally, this was highly irregular and quite wrong. But I knew if the owner said “yes”, it would be good for the entire company. (…)
I got his approval, but our CEO was really mad about it (laughs). He said it was unfair.”

https://www.dualshockers.com/yakuza-microsoft-nintendo/

So it seems the Yakuza series had been gone with many obstacle and hardship , but Sony took the risk and help Yakuza become popular both in Japan and in the west. I am glad that Sony  risking on publishing new type of games and in the end it helps them gain a great fans. It's funny how Nintendo and Microsoft begging fore the games now while Sony risking their name on it. I hope Yakuza will be exclusive on Sony for consoles because they are deserved. 



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I'm not surprised about Nintendo, both the initial rejection and now the reversal, but I am kind of surprised about Microsoft. They were actually going after the Japanese market back then. I guess maybe they thought it was tooo Japanese.

Good on the producer for sticking to his guns. The Japanese gaming industry trying to replicate what the west was doing was a mistake.



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Last edited by twintail - on 14 August 2018

pokoko said:
I'm not surprised about Nintendo, both the initial rejection and now the reversal, but I am kind of surprised about Microsoft. They were actually going after the Japanese market back then. I guess maybe they thought it was tooo Japanese.

Good on the producer for sticking to his guns. The Japanese gaming industry trying to replicate what the west was doing was a mistake.

The JPN push came with the 360 and not so much the original Xbox, which is where it would have released had ms said yes.

So it's not that surprising. 



pokoko said:
I'm not surprised about Nintendo, both the initial rejection and now the reversal, but I am kind of surprised about Microsoft. They were actually going after the Japanese market back then. I guess maybe they thought it was tooo Japanese.

Good on the producer for sticking to his guns. The Japanese gaming industry trying to replicate what the west was doing was a mistake.

Nintendo was probably still on their family targeted audience back then (Gamecube) and i also confused why Microsoft  rejected , because Shenmue 2 released  on original Xbox. And how close Sega is with Microsoft. 



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(deleted)

Last edited by twintail - on 14 August 2018

lesson learned, situation is like Bayonetta. Sony and others passed and Nintendo is like ''i got you''.

Same situation here, good on this guy for sticking with the people who gave his game a chance.



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PwerlvlAmy said:
lesson learned, situation is like Bayonetta. Sony and others passed and Nintendo is like ''i got you''.

Same situation here, good on this guy for sticking with the people who gave his game a chance.

Well Bayonetta came to PS3 and Xbox 360 and failed hard .  Yakuza were not even come to Xbox but it did come to Wii U though.  



HollyGamer said:
PwerlvlAmy said:
lesson learned, situation is like Bayonetta. Sony and others passed and Nintendo is like ''i got you''.

Same situation here, good on this guy for sticking with the people who gave his game a chance.

Well Bayonetta came to PS3 and Xbox 360 and failed hard .  Yakuza were not even come to Xbox but it did come to Wii U though.  

Same situation though. Sony and everyone else didnt want Bayonetta 2 or future entries, so they turned it down, Nintendo helped out and made sure the games happened.

Sony did the same thing here with Yakuza.  Nearly the same scenario,worked out for both franchises,luckily for us



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PwerlvlAmy said:
HollyGamer said:

Well Bayonetta came to PS3 and Xbox 360 and failed hard .  Yakuza were not even come to Xbox but it did come to Wii U though.  

Same situation though. Sony and everyone else didnt want Bayonetta 2 or future entries, so they turned it down, Nintendo helped out and made sure the games happened.

Sony did the same thing here with Yakuza.  Nearly the same scenario,worked out for both franchises,luckily for us

It's different, Sony never asking Bayoneta 2 or their sequel Bayoneta 3 to come to Playstation 4 and never officially publish Yakuza games under SCIE . In the other hand Nintendo publish Bayonetta under their name and now asking Yakuza to be release on Switch. Don't compare bayoneta with Yakuza