Forums - Nintendo Discussion - Why are third party games selling well on Switch?

In the past, third party sales on Nintendo home consoles after the SNES have been a mixed bag. Occasionally you'll get a successful exclusive, but most of the time, Nintendo versions of third party titles either preformed bellow expectations, or outright bombed. The the stereotype was that Nintendo players only buy Nintendo games, specifically speaking, anything Mario, Zelda or Pokemon. But the Nintendo Switch is changing that perception. Third party games are doing well on the console. Switch versions of titles regularly sell close to or on-par with their PlayStation and Xbox Counterparts, and a slew of indie games sold more on Switch than anywhere else. Even as the Nintendo eShop grows with new Switch games, sales show no signs of slowing down. Why the shift? Why does the Switch succeed here, where previous Nintendo consoles such as the Wii U and GameCube failed? 

I believe it has to do with market perception and concept value. With the Wii U and GameCube, the general audience saw these consoles as a joke. To them, they were ugly, unappealing, and "Kiddy". Nintendo has always been straddled with a more child-oriented stigma, and while the Wii worked to combat this, it also created it's own stigma of being "Casual". As such, Third parties felt there was no audience for their games on Nintendo home consoles because not only were people not buying them, but the audience for many of their games they felt, just wasn't there. Handhelds were a bit of a different story thanks to Nintendo's market dominance, but this left Nintendo home consoles with a dearth of major third party releases. Switch is the first Nintendo system to actively shake the company's reputation. With it, Nintendo's no longer seen as this lame, dorky company that only makes games for your 8 year old son or little brother, but a company that can excite people of all ages. Casual gamers love it for it's shareable social nature with its two detachable Joy-Con controllers, Kids love it for it's toy-like colors and tactility, and adults and hardcore gamers love because it's a sleek device that let's them play some of their favorite console games on the go. No matter what your age or gaming habits are, the Switch has something that anyone can identify with and like. Thus, anything you throw at the Switch will produce great results. 

Another reason is simply concept. With the Wii or Wii U, nobody was going to buy versions of third party games there and suffer with poor performance and visuals, just so they can play with tacked on motion or gamepad gimmicks. But the gimmick of the Switch actually offers a reason to buy titles on it either alongside or over the other versions. On Wii, you had to put up with sub-par PS2 visuals and out-of-place waggle controls because the controller lacked buttons. On Wii U, you had to suffer from poor frame-rates and missing features/DLC because of some unnecessary gamepad shit. On Switch? You can take the damn thing with you, not only that, but Nvidia's Tegra X1 processor allows visuals and gameplay to mimic the other versions as accurately as possible. In the case of multiplayer games, the dual Joy-Con controllers and local wireless allow for easy multiplayer in a variety of titles. Everything about the Switch hardware is so compelling and unique, it makes you want to play more games on it. 

Now of course, Switch obviously isn't getting every AAA third party title, it's still a tablet with clear limitations. But it's still a powerful, well designed piece of kit that speaks not just to Nintendo fans, but to the gaming audience as a whole. And that's why third party games are doing so well on it.



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Convenience



Because you can play them on the go or on your TV with one save file and a single purchase of the game itself.

/thread



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Because Nintendo largely hasn't embraced 3rd Party titles since the Super Nintendo. Now that Nintendo is finally doing it again with the Switch, there can only be positive things to come of it. Though I do think Nintendo fans are blowing 3rd party video game sales out of proportion compared to the same game(s) on X1/PS4.



Because there are the people that used to buy the Handheld and those bought 3rd party games, unlike the usual no buy from console owners of Nintendo



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U may be over thinking a bit. This is the 1st 10do console to have a great install base AND a conventional button input in nearly 15 years. Make  a system for gamers and put great games on it and they will buy your system it's why I'm perturbed with the announced shift in focus to a more casual audience and the over dependence of budget side scrollers. So much potential for this company.



CarcharodonKraz said:

U may be over thinking a bit. This is the 1st 10do console to have a great install base AND a conventional button input in nearly 15 years. Make  a system for gamers and put great games on it and they will buy your system it's why I'm perturbed with the announced shift in focus to a more casual audience and the over dependence of budget side scrollers. So much potential for this company.

A console should be able to appeal to both casual and hardcore gamers equally, being lopsided isn't particularly healthy for anyone. And budget sidescrollers? It's just Kirby and Donkey Kong at the moment, where are you getting that nonsense from? 



TheMisterManGuy said:
CarcharodonKraz said:

U may be over thinking a bit. This is the 1st 10do console to have a great install base AND a conventional button input in nearly 15 years. Make  a system for gamers and put great games on it and they will buy your system it's why I'm perturbed with the announced shift in focus to a more casual audience and the over dependence of budget side scrollers. So much potential for this company.

A console should be able to appeal to both casual and hardcore gamers equally, being lopsided isn't particularly healthy for anyone. And budget sidescrollers? It's just Kirby and Donkey Kong at the moment, where are you getting that nonsense from? 

Consoles should only appeal to the hardcore. Casuals arent welcome, they can go buy phones.



1-The portability gives a nice extra reason to buy those titles. Unlike on consoles like the DS and the 3DS,if a multiplat got ported to the system it would basically had to be a totally different game since it couldn't run the same as the home console. On the Switch however,while the system is weaker than the rivals,the gap is not as big as previous handhelds, so it can run basically the same versions with lower specs.

2-Nintendo this time is actually trying hard to market those titles,featuring them on directs,events and such. The majority of videos and commercials of the console during the first year had Fifa 18 and Skyrim for example.

3-The console is selling really fast and unlike the Wii the crowd this time doesn't focus on casual games that much when you compare. The Wii sold really fast but a good part of the buyer where looking for Wii Sports/Fit/Play sort of titles, on Switch the audience aren't getting distracted by titles like those leaving space to the other games.



Because it is portable, the screen looks great, and BoTW got the buy in.