There are different kinds of people in the world. And there are different kinds of people in the video game worlds. ¯_(ツ)_/¯
Some will go out of their way to avoid variety, while others go out of their way to embrace it.
But I find a huge double standard with most critique against the inclusion of diversity, including the guy in the video.
We have hundreds and thousands of games with poorly written male characters.
Poorly written heterosexual relationships.
Poorly written white characters. Etc.
Female, bi/homosexual, black, asian, indian, etc character's DON'T have to be better written than their male/white, etc counterparts.
Uncharted 2 showed off a random prior relationship between Nate and Chloe that, in the words of the video creator describing Chloe's potential relationship with someone else "was so irrelevant when you keep in mind the the game's focus was just a treasure hunting adventure."
Exactly. They could have taken out that former romance part, and the game would have been the same. Not to mention that Nate's romance with Elena was already established in Uncharted 1. The exact same argument the video creator made about Chloe potentially being involved with another woman would have felt forced.
If doesn't check all the right boxes of Male, White, Heterosexual, etc, then he start to look for reason why this particular thing doesn't make sense, or why it's poorly written hence "clearly forced for an agenda".
I believe many people, including myself, do this subconsciously when something clearly stands out from the so called 'norm'. Because that's usually when we notice. But it's only a problem if we fail to take into account all the poorly written or irrelevant elements that fit the norm. And we should treat them both by the same standard.
Last edited by Hiku - on 03 July 2018