Forums - Gaming Discussion - Ubisoft CEO Says Next Console Generation Will Be The Last

How do you feel about cloud-based gaming?

I love it 7 22.58%
 
I hate it 24 77.42%
 
Total:31

Eh, I don't think the internet infrastructure will be ready for game streaming being the only option within the next 10 years. There are currently 20m+ Americans in rural areas who have no access to high-speed internet other than satellite internet, and probably another 20m with satellite internet (which doesn't work with streaming because of the high latency), which makes 40m Americans who aren't equipped for game streaming. And the situation is worse in many other countries. Wireless isn't suitable for game streaming due to data caps and latency. DSL has limited range, and while I have heard talk of expanding DSL ranges, I don't know if that will come to fruition in the next 10 years.

Last edited by shikamaru317 - on 07 June 2018

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No... local processing power will always be better... no matter what the internet infrastructure is... just a example, all the vanilla ps4, all of them together have over 130 exaflops of processing power... 130 000 petaflops... the biggest supercomputer today has 125 petaflops and uses over 15 000 kw of electricity... we would need over 1000 of these just so everyone could play a ps4 game at the same time... since ps4 has 1.8 teraflops and xbox one x has 6 and next gen will have over 10 teraflops... the math doesn't add up... yes, not everyone plays at the same time and this back of a napkin math... but it's just to show... it's much easier to say than done...



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Aeolus451 said:
He's talking out of his ass. Some of the publishers want traditional home consoles to die off so they can move completely to digital only gaming.

Said publishers include EA, Konami, and pretty much any of the most hated ones.

Rab said:
Resident Evil 7 streamed to Switch is happening now, so it begins

And I had hoped that was just Capcom's usual idiocy.



Of course. They want Cloud gaming to become the only way to game, as do all the other publishers.

At least with digital games, you had them on your HDD/SSD, and physical you had in your hand, but with Cloud gaming, no one owns anything and it'll be always online based. That's the ultimate nightmare, and it's the paradise the big companies are wanting, cause it gives them 100% uncontested control of everything.



                                       

shikamaru317 said:
Eh, I don't think the internet infrastructure will be ready for streaming only within the next 10 years. There are currently 20m+ Americans in rural areas who have no access to high-speed internet other than satellite internet, and probably another 20m with satellite internet (which doesn't work with streaming because of the high latency), which makes 40m Americans who aren't equipped for game streaming. And the situation is worse in many other countries.

That's why he hinted that  " after the next gen consoles  " (which also doubtful). PS5 and Xbox 2 might take longer the PS4 and Xbox One gen (more then 10 years )  like how PS4 and Xbox One longer then PS3 and Xbox 360. 

Overall he just stating the obvious and it's not a rocket science , but his time prediction is to early. My prediction it will take another 3 consoles generation to make cloud gaming relevant. 



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This sort of claim has been made for nearly a decade. Back in 2009 Michael Pachter claimed last generation would be the final one. Then you had him and others claiming that this generation would be the final one. I think they make claims like that is because saying "everything will continue business as usual" is boring... or in the case of Ubisoft's CEO, wanting the console market to move to a streaming-based model because it gives publishers completely control and ownership over the "product" (quotes intentional), allows for recurring subscription charges, and destroys the second-hand market by eliminating physical copies. In either case, making grandiose claims about impending disruptions to the console market grabs peoples' attention.

But the console market has worked fine as-is for three decades. The cyclical generation-based model has shown that it is still a healthy business model. Consoles are not a market that's ready for digital-only, much less streaming-only. While digital has made significant in-roads among console gamers, most of them still prefer physical copies, which they actually own and can dispense of (by lending, selling, or gifting) at their own discretion, and are not dependent on an internet connection. Digital downloads present issues of their own, including ownership concerns and concerns over long-term availability of copies (including but not limited to the ability to re-download in the future in case of HDD failure or de-listing of title), but streaming would be even more problematic, as even single-player games would need both A) a stable and constant internet connection on the user's end and B) the servers hosting the game to be operational in order to even function, and even in 2018 internet connections and game servers routinely fail. Your internet has speed issues? Enjoy your laggy experience. Your internet goes out entirely? Can't play anything. The servers go down or are undergoing maintenance? Again, can't play anything. A game gets removed from the service for whatever reason? Hope you enjoyed your time with it, because it's gone, possibly for good.

TL;DR: Digital is overrated, especially streaming. I'd rather invest money in games that I can continue to play for many decades. All my NES games are still playable after 30 years, and they, along with other games not dependent on an online infrastructure to function, will be playable 30 years from now and beyond.



There are things I agree with him on and things I don't. I for one am in the camp that eventually gaming won't be the way it is now. Just like how we travel wasn't the same even 100 years ago. When the shift will happen for gaming, it's really impossible to fully know, unless Ubisoft has spec info for PS5 and is making a prediction based off what they know.

It's only natural that the way we consume content will change in the future as technology becomes more advanced. I just don't think it's going to happen as soon as Yves says it is. It's not like I want this to happen but it's going to happen, when is the question. Nobody thought they'd ever be without their walkman or portable CD player either, but then we get ipod and it snowballs from there. PSNow and Cloud gaming are in their infancy stages, their walkman stages, the portable CD stage. Eventually the way we consume game content is going to be different, that much I'm sure of. It's not ready yet, but it will be. It may not be in my lifetime or yours, but technology always moves forward, whether we like it or not.

The only thing we do from there is try to keep the old ways alive like how collectors and the like are trying to keep Vinyl alive. But it's not like Vinyl is the most distributed format today.

Last edited by Ljink96 - on 07 June 2018

AlfredoTurkey said:
Signalstar said:
PS Now and RE 7 Cloud Version prove that machine power and specs don't matter if you have a capable enough internet connection. All you need is a screen, a controller, and internet. Why require an expensive console?

I have a crazy fast internet connection and PS Now still lags. It's playable, but so much worse than owning the game either physically or digitally.

This is a valid point. Especially when you factor in the fact that there are still plenty of places that do not have internet nowhere near fast enough to allow for streamed games in a playable state. This is what Ubisoft wants to happen, it is not necessarily going to be what is going to happen.
RE 7 Cloud Version proves that we are not ready for this sort of distribution. Even with Japan's fast servers, people are still experiencing latency issues. It also undermines the ability to play games on the Switch portably. 



Ljink96 said:

There are things I agree with him on and things I don't. I for one am in the camp that eventually gaming won't be the way it is now. Just like how we travel wasn't the same even 100 years ago. When the shift will happen for gaming, it's really impossible to fully know, unless Ubisoft has spec info for PS5 and is making a prediction based off what they know.

It's only natural that the way we consume content will change in the future as technology becomes more advanced. I just don't think it's going to happen as soon as Yves says it is. It's not like I want this to happen but it's going to happen, when is the question. Nobody thought they'd ever be without their walkman or portable CD player either, but then we get ipod and it snowballs from there. PSNow and Cloud gaming are in their infancy stages, their walkman stages, the portable CD stage. Eventually the way we consume game content is going to be different, that much I'm sure of. It's not ready yet, but it will be. It may not be in my lifetime or yours, but technology always moves forward, whether we like it or not.

The only thing we do from there is try to keep the old ways alive like how collectors and the like are trying to keep Vinyl alive. But it's not like Vinyl is the most distributed format today.

Yup agree with you, the question is " when " and not " will it happen? ".  Like it or not it will coming, but like u said. Cloud gaming is not for our generation , probably for our future grand grand kid. 



"Ubisoft CEO is wrong" is a more appropriate title.



I bet the Wii U would sell more than 15M LTD by the end of 2015. He bet it would sell less. I lost.