Forums - Gaming Discussion - Will Capcom force digital cloud rentals in PS5 and Next Xbox if Resident Evil 7 cloud version succeeds?

Will Capcom force digital rentals more if Resident evil cloud succeeds?

Yes 5 14.71%
 
No 19 55.88%
 
Maybe 9 26.47%
 
See Results 1 2.94%
 
Total:34

I've been thinking about this If Capcom makes a hefty profit on Resident Evil 7 digital rental cloud always online Nintendo Switch version . I have a feeling they'll not only do this to Switch but the other newer consoles too . And if Nintendo Switch fans dont rent Resident Evil 7 cloud version from eshop capcom might stop Nintendo Switch support for big games ? I think Capcom created the worst thing ever in this I'm unsure if Switch fans should support this idea and do you think Microsoft and Sony will follow Capcoms plan of making there games digital rentals only?



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Yes they would, which is why I hope the digital cloud version of Resident Evil 7 fails. If that doesn't teach Capcom about what we don't want, then I don't know what will.



No, because the reason RE7 is streamed to Switch is because Capcom for whatever reason don't want to invest money into porting the game to Switch.

And in order to stream the game to a device, they'll first need to create a version of the game that runs on some hardware. PS5 and Xbox Two will likely be powerful machines. And if they already developed a game that can run on their systems (and PC) it would seem like a waste not to release it.

I can see streaming being offered as an option to PS5/XBO, but not as the only way to play a game.

Although now that I think about it, I wasn't considering Capcom games that are designed for Switch and nothing else.
Like Phoenix Wright for example. Something they make for handhelds usually. Maybe they don't want to port it to PS5/XB2, so they stream it to the consoles instead. I guess that could happen.

Last edited by Hiku - on 02 June 2018

Hiku said:

No, because the reason RE7 is streamed to Switch is because Capcom for whatever reason don't want to invest money into porting the game to Switch.

And in order to stream the game to a device, they'll first need to create a version of the game that runs on some hardware. PS5 and Xbox Two will likely be powerful machines. And if they already developed a game that can run on their systems (and PC) it would seem like a waste not to release it.

I can see streaming being offered as an option to PS5/XBO, but not as the only way to play a game.

All making it more likely to fail, and Capcom will only have themselves to blame for this embarrassment.



It could potentially become an option in the future ... 

Heck, why chalk up technical difficulties to just the Switch or mobile platforms ? There's no reason to believe this solution couldn't be used to circumvent the limitations of PC and home console systems as well in comparison to games being made solely for render farms ... 

However, rentals are not as profitable as selling the full copy in this case so cloud services can't only be a viable model for recuperating AAA game production costs. It's highly likely in the long term that AAA 3rd party game publishers will continue to design their games around the large install base of PC and home consoles to be on the safe side ... 

Cloud gaming just becomes another invaluable tool so as to provide content on inaccessible systems such as the Switch or other portable hardware platforms where AAA game publishers couldn't monetize before ... 

What Capcom is doing is not much different than what Sony was doing back when they were offering a PS Now service for devices other than Playstation to access it's library ... 



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Depends on peoples internet speeds. It's hard to gauge. PS now works amazingly tethering from 4g on my phone but if my ISP trottle my home BB for overuse then its an unusable mess. Depends on how much Capcom pay ISP's or how internet speeds are progressing. Ps5 will for sure keep PSNow going and other consoles will with equivalents.



 

China Numba wan!!

I wouldn't mind it being an option as long as I could still buy the game physically, but if they decide to release all their games this way in the future, then that woudn't interest me at all.



The future is cloud and streaming deal with it, PlayStation , Xbox and even PC games will be about streaming especially when moor laws is at it's peak. Many GPU will be more expensive to produce on future and an online cloud gaming server is redundant and likely will be the backbone of cheaper concept for gaming. It seems imposible for now or even another 10 years , but i can see PS7 or Xbox 4 will be fully cloud.



Look, I'm not into horror games, but I'd like this option for ANY game (though it shouldn't be the ONLY way to get the game; you should be able to buy it outright if you want). The VAST majority of games I play I have zero interest in playing again, with a few exceptions. If I could pay $20 for those games, with the condition that I can't after 6 months, then why not? Sure, you can't resell them if you don't own them, but with Best buy ending gamers unlocked and Amazon increasingly reducing the 20% off games prices, along with insanely fast download speeds and the ability to uninstall and reinstall games you own on the Switch and other devices, I am losing interest in buying physical games in the first place.



you're extrapolating too much stuff from this