Forums - Sales Discussion - Sony IR Day 2018 - 79M PS4 (march 31st), PSN 80M+ MAU

Sony IR Day 2018 came with some numbers.

79M+ PS4 sold at March 31st 2018.
Playstation Network  80M+  MAU as of March 31st 2018.
PS4 Gameplay 800M+ hours/week (as of december 2017)

FY 2017 PS4 sold more than 246M games.
E/FY 2017 Playstation Plus Paid subscribers 34.2M+

source: https://www.sony.net/SonyInfo/IR/library/presen/irday/2018/presen_E.pdf

 

This mirrors other new numbers, from Sony's Last Earinings report, where PS4 was also Listed as haveing Sold 79M.

source : https://www.slashgear.com/playstation-4-sales-sony-fy-2017-earnings-27528804/

 


Thoughts?
Plus Kinda lame they just say "80M+ MAU" because they dont want to give out how many active users are on PS3/Vita.
They also mention they are "aiming" for the 100M+ MAU as their next Goal.

Last edited by JRPGfan - on 22 May 2018

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The 79m figure is shipped as of march 31st 2018, this lines up perfectly with their forecast.



LTD: PS4 - 125m, Switch - 110m, XBO - 51m

2020: PS4 - 9m, Switch - 22.5m, XBO - 2.5m, PS5 - 4.5m, XBX - 2.8m

Barkley said:
The 79m figure is shipped as of march 31st 2018, this lines up perfectly with their forecast.

Its not sold through? a guy on resetera said "So for Sony, we have actual MAU, shipment and sell through numbers? Nice"



JRPGfan said:
Barkley said:
The 79m figure is shipped as of march 31st 2018, this lines up perfectly with their forecast.

Its not sold through? I assumed it was, and a guy on resetera said "So for Sony, we have actual MAU, shipment and sell through numbers? Nice"

Nah, the last sales to consumer figure we got was 73.6m as of December 31st 2017. They shipped 19m units last FY bringing the total number of shipments to 79m as of March 31st 2018.

This information is basically just a repeat of what they already released last month.

Also the 80m+ MAU may include PS3/Vita users, after all not everyone is going to be connected to the internet, and not everyone is going to connect every month. Though equally there can be multiple users per console too, so regardless even if they gave us the exact figure we couldn't extrapolate much from it.

Last edited by Barkley - on 22 May 2018

LTD: PS4 - 125m, Switch - 110m, XBO - 51m

2020: PS4 - 9m, Switch - 22.5m, XBO - 2.5m, PS5 - 4.5m, XBX - 2.8m

How does this MAU compares to Xbox?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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DonFerrari said:
How does this MAU compares to Xbox?

I think that was like 59m?
But that includes PCs, Switch (minecraft), Mobile apps?, Xbox 360 ect.



JRPGfan said:
DonFerrari said:
How does this MAU compares to Xbox?

I think that was like 59m?
But that includes PCs, Switch (minecraft), Mobile apps?, Xbox 360 ect.

So I guess Sony showed their MAU at this time so MS can't say they have the highest in the world at E3.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

80m+ monthly active users?

I'm guessing that's 60m PS4 + PS3 and 20m Vita. Vita undertracked confirmed!



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

250M games a year is fucking amazing.



Ka-pi96 said:
80m+ monthly active users?

I'm guessing that's 60m PS4 + PS3 and 20m Vita. Vita undertracked confirmed!

It's obvious that PS4 and PS3 completely overlap and there isn't any being used at the same time =p also no dual accounts used in the same HW.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994