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Forums - Gaming Discussion - Sonic Mania tops 1m worldwide sales

Sonic Mania Reaches 1 Million In Worldwide Sales

By Sato . April 24, 2018 . 8:00am

image: http://www.siliconera.com/wordpress/wp-content/uploads/2018/04/sm4580x326_thumb.jpg

 

Since its release in August 2017, Sonic Mania has sold over 1 million units worldwide, Sega revealed in this week’s issue of Famitsu magazine.

 

When Sonic Mania Plus was announced last month for the West during SXSW 2018 we didn’t see a Japanese announcement for a while, but it has been announced that Japan will also get the enhanced Sonic Mania featuring new characters Ray the FLying Squirrel and Mighty the Armadillo.

 

Sonic Mania Plus releases in Summer 2018 for PlayStation 4, Xbox One, and Nintendo Switch. Those who own digital copies of Sonic Mania will get the new content via a DLC update.


Read more stories about Nintendo Switch & PC & PlayStation 4 & Sega & Sonic Mania & Xbox One on Siliconera.


Read more at http://www.siliconera.com/2018/04/24/sonic-mania-reaches-1-million-worldwide-sales/#p7SgoOXIjP3uzr31.99



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Thats great news!It would be nice to have a console breakdown though, but Im fine with this!



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

This is actually less than I expected. Sonic Generations sold around 2m in the same amount of time, and it was more expensive on release than Mania was. Of course Generations had a physical release and Mania didn't. Hopefully the Mania physical release sells well this Summer.



shikamaru317 said:

This is actually less than I expected. Sonic Generations sold around 2m in the same amount of time, and it was more expensive on release than Mania was. Of course Generations had a physical release and Mania didn't. Hopefully the Mania physical release sells well this Summer.

Generations was designed to have a much wider appeal, Mania is a 2d game with Sega Genesis graphics, it just doesn't have a wide enough appeal.

Which is why even forces has sold more, sadly.



shikamaru317 said:

This is actually less than I expected. Sonic Generations sold around 2m in the same amount of time, and it was more expensive on release than Mania was. Of course Generations had a physical release and Mania didn't. Hopefully the Mania physical release sells well this Summer.

Was generations also available later in japan?



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Well done. It should sell way more however. It is a good game. A good Sonic game for once.



kirby007 said:
shikamaru317 said:

This is actually less than I expected. Sonic Generations sold around 2m in the same amount of time, and it was more expensive on release than Mania was. Of course Generations had a physical release and Mania didn't. Hopefully the Mania physical release sells well this Summer.

Was generations also available later in japan?

Mania released 1 day later in Japan, Generations released 1 month later in Japan. 



Wow, it thought it would had already reached that milestone, I wonder what the percentage breakdown is.



Barkley said:
shikamaru317 said:

This is actually less than I expected. Sonic Generations sold around 2m in the same amount of time, and it was more expensive on release than Mania was. Of course Generations had a physical release and Mania didn't. Hopefully the Mania physical release sells well this Summer.

Generations was designed to have a much wider appeal, Mania is a 2d game with Sega Genesis graphics, it just doesn't have a wide enough appeal.

Which is why even forces has sold more, sadly.

I always figured it was mainly the 2D nostalgia factor that made Generations sell well, and Mania has nostalgia coming out the wazoo. Afterall, Forces is basically Generations 2.0 from a gameplay perspective and has barely sold half of what Generations had sold in the same amount of time. But, I guess Generations really did appeal to both 3D fans and 2D fans, which is how it was able to sell so well. 

Forces selling more than Mania despite reviewing more than 20 points lower and costing twice as much on release makes me worried about a potential future Mania 2. Sega hinted at Mania 2 at the SXSW panel, but with sales only at 1m after 8 months, I'm a bit worried about rather or not we'll actually get Mania 2. It was almost certainly profitable since it was developed by 2 small indie studios, but still, I can't help but be worried. Hopefully Mania physical release sells well this summer. I want to see at least another 300k physical sales for Mania in the first month. 

Last edited by shikamaru317 - on 24 April 2018

I wonder if 1 million units sold is enough to make them want to continue making games like Mania?
I really thought they would have sold more copies than that. In any case in the future I will only be interested in Mania-like games when it comes to Sonic.