Forums - Sony Discussion - Detroit become human demo impression.

The demo is finnaly out and iam wonderinf what people think about it.

 

First thing i saw is how incredible the game looks.

Goodvoice acting and the setting is super interesting.

Also there is a huge amount of potential outcomes.

 

This could be the best one yet,but not sure if i want to get it for full price.

Since i still need to fully beat. God of war and yakuza6

Last edited by xl-klaudkil - on 24 April 2018

 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

Around the Network

been a day one purchase for me since playing it at PSX



NND: 0047-7271-7918 | XBL: Nights illusion | PSN: GameNChick

I didn't bother downloading the demo as I know I'll be buying it day one anyway.



Downloading it now, Thanks for the heads up. Tag.



I'll be trying it out on the weekend, but thanks for the additional dose of hype



Around the Network

Well, I had em at 99% failed to negotiate, he jumped, Conner fell and the hostage was saved. The problem is I missed out on an entire conversation tree because of a binary choice, maybe because I'm not a hostage negotiator IRL,

I hope they don't display the tree info or the replay scene option and I hope there is an option not to save scum this. Either way if binary choices can waste everything you've worked for in one go, doesn't that defeat the point. Even if the info is hidden in the final product, the setup in general is feels off as your choices only matter based on a percentage, I get the HUD and stats are all tied to being an android but at the end of the day, It simply diamonds in and out back to binary choice and the diamonds of choice are only as big as the exploration you put in, I would hope they took a page out of Until dawns book and learned to hide everything, that game was basically all binary decisions with paths that led to dead ends and cut off content but it all felt like every single decision mattered. Here not so much. 

I hope I'm wrong and in the greater goal of the game you have less knowledge of your impact on the world as it just makes one want to save scum and go for the better option. I'll constantly be fighting that urge and that'll ruin the game for me.



just finished the demo, saved the hostage. YAY!! But to my surprise, i assumed that it will be difficult for me to understand the gameplay mechanics as I didn't had a really good experience with Beyond two souls. Well this demo did its job went from discount bin to day one purchase..now where is that metacritics prediction thread



taus90 said:
just finished the demo, saved the hostage. YAY!! But to my surprise, i assumed that it will be difficult for me to understand the gameplay mechanics as I didn't had a really good experience with Beyond two souls. Well this demo did its job went from discount bin to day one purchase..now where is that metacritics prediction thread

Still not 100% sure but if it sits at around 8.5-9 i prokb will get it day one 



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

Pretty intense demo, really liked what i played. Already had it pre-ordered and this demo reaffirmed that decision



Nothing to see here, move along

John2290 said:

Well, I had em at 99% failed to negotiate, he jumped, Conner fell and the hostage was saved. The problem is I missed out on an entire conversation tree because of a binary choice, maybe because I'm not a hostage negotiator IRL,

I hope they don't display the tree info or the replay scene option and I hope there is an option not to save scum this. Either way if binary choices can waste everything you've worked for in one go, doesn't that defeat the point. Even if the info is hidden in the final product, the setup in general is feels off as your choices only matter based on a percentage, I get the HUD and stats are all tied to being an android but at the end of the day, It simply diamonds in and out back to binary choice and the diamonds of choice are only as big as the exploration you put in, I would hope they took a page out of Until dawns book and learned to hide everything, that game was basically all binary decisions with paths that led to dead ends and cut off content but it all felt like every single decision mattered. Here not so much. 

I hope I'm wrong and in the greater goal of the game you have less knowledge of your impact on the world as it just makes one want to save scum and go for the better option. I'll constantly be fighting that urge and that'll ruin the game for me.

This seems to play like a tutorial segment so I would assume the binary segmentation is done on purpose. i hope