NINTENDO LABO REVIEW: AN INCREDIBLE LEARNING TOOL THAT’S A BLAST TO PLAY
For the past few days, my living room has resembled a mid-1990s arcade. There’s a fishing game in a corner with a physical rod so you can reel in a digital catch. Beside it is a motorcycle racer where players can use their bodies and hands to navigate a twisting race track. There’s also a piano where you can record your own tracks and manipulate sounds with a series of strange knobs. Smack dab in the middle is a massive, angular backpack that you can strap on to control a lumbering on-screen robot, swinging your arms in the real world to smash buildings in the game. The big difference between these games and the arcades of my youth is that each and every one is made of cardboard and I built them all myself.
This creative element is where the real power of Labo lies. Once you build the kits and play through the games, there’s not much else to do. A simple arcade fishing game is fun to play every so often, but it’s not the kind of experience you can lose yourself in for long. But figuring out ways to make and record your own music, or new uses for the various Toy-Con is much more engaging, and Labo gives you a surprisingly robust toolset to do just that.
Labo is an experience where creating and building are just as much fun as playing. It eases you into this world: at the beginning, you’re simply folding cardboard. But just a few hours later, you’re trying to figure out how to turn a box into an interactive drum kit. My living room might never look the same again.
Alos CNET review
So far, in my second extended time with Labo both at home and at the office, it's felt like a combination of a school science project, Lego and Ikea had a magic video game child. It's not necessarily going to be for everyone, but I think it's a brilliant innovation, where the journey is as important as the destination.Last edited by Miyamotoo - on 19 April 2018