Forums - Sony Discussion - Sony Hiring Director Of Competitive Gaming (E-Sports)

Director, Competitive Gaming

San Mateo, CA

Competitive Gaming is an exciting and burgeoning space within the landscape of gaming. As one of the leaders of the gaming industry, PlayStation is focused on the eSports business both regionally and globally as a part of the strategic outlook on the future of gaming. The Director, Competitive Gaming will be a senior member of this initiative, responsible for not only assisting in the creation of the overall strategy, but heavily in its execution. This position will touch all aspects of the initiative from coordinating regional activities to assisting the activation of global sponsorships. This person will also help to build the overall infrastructure, determining and allocating resource needs, global/ regional governance, cross-functional partnership and advocacy, and being the right-hand person to the Global Vice President of Competitive Gaming with all other functions.

Responsibilities:

  • Assist in the design of overall eSports/ competitive gaming strategy
  • Manage the execution details of the eSports/ competitive gaming initiative
  • Create and present business cases for tournament strategy, content roadmaps, and forward-looking business opportunities within competitive gaming
  • Oversee Tournament Program management
  • Partner with internal and external stakeholders to rally consensus on various initiatives
  • Budget management
  • Primary liaison with internal departments, specifically, working closely with marketing, communications and publisher relations.
  • Coordination of strategy roll out with regional offices
  • Identify and facilitate relationships within the eSports/ competitive gaming community

Qualifications: 

  • At least 8+ years of experience in the gaming industry
  • At least 3+ years of experience in eSports
  • Extensive knowledge of the competitive gaming landscape
  • Strong ability to network with leaders and influencers within the competitive gaming space
  • Experience creating business models
  • Strong presentation skills
  • Proven management/ leadership success
  • Strong financial acumen
  • Excellent written and verbal communication skills
  • Proven ability to influence decisions on a global scale
  • Bachelor degree or equivalent work experience


 

The PS5 Exists. 


Around the Network

Sweet. Now remaster all the cool boarders into a single game!



Please let this mean they’re going to be some emphasis on multiplayer.



0331 Happiness is a belt-fed weapon

DialgaMarine said:
Please let this mean they’re going to be some emphasis on multiplayer.

last time they did that it didn't turn out too well. am gonna say that the pc platform will always be where competetive multiplayer is king



MasterThief said:
DialgaMarine said:
Please let this mean they’re going to be some emphasis on multiplayer.

last time they did that it didn't turn out too well. am gonna say that the pc platform will always be where competetive multiplayer is king

What game with multiplayer focus didn't turn out too well?



                                                                                                             

Around the Network
CGI-Quality said:
MasterThief said:

last time they did that it didn't turn out too well. am gonna say that the pc platform will always be where competetive multiplayer is king

What game with multiplayer focus didn't turn out too well?

warhawk and starhawk were not successful. neither was Twisted metal ps3 which had all of its budget obviously in the MP part of the game. all of these studios got shut down and none of the games sold well at all. I remember starhawk was like 10 dollars less than 3 months after release.

 

RIGS studio shut down immediately after release, same with drawn to death

 

dear god. literally almost every sony studio that closed made an MP flop as a last stand.

also god of war ascension multiplayer focus. a few other games. MAG comes to mind but that was very early.



MasterThief said:
CGI-Quality said:

What game with multiplayer focus didn't turn out too well?

warhawk and starhawk were not successful. neither was Twisted metal ps3 which had all of its budget obviously in the MP part of the game

also god of war ascension multiplayer focus. a few other games. MAG comes to mind but that was very early.

I heard nothing of Warhawk being a commercial failure (critically, it was well received). MAG also was well liked by those who played it. Starhawk's multiplayer was actually well received, with Twisted Metal being the only one of those that many gamers didn't like. God of War Ascension was not a multiplayer focused game. 



                                                                                                             

MasterThief said:
CGI-Quality said:

What game with multiplayer focus didn't turn out too well?

warhawk and starhawk were not successful. neither was Twisted metal ps3 which had all of its budget obviously in the MP part of the game. all of these studios got shut down and none of the games sold well at all. I remember starhawk was like 10 dollars less than 3 months after release.

 

RIGS studio shut down immediately after release, same with drawn to death

 

dear god. literally almost every sony studio that closed made an MP flop as a last stand.

also god of war ascension multiplayer focus. a few other games. MAG comes to mind but that was very early.

Warhawk was successful. What are you talking about?

Same for Fat Princess.



warhawk sold 1 million units.

 

I doubt it was. the servers were shut down early.



Competitive gaming should honestly just stay on PC because as soon as a platform dies the viability of a competitive community comes into question but with Sony it might be possible since they have a big enough userbase to support the viewership provided only on the condition that they retain the PS5 being backwards compatible with PS4 ...

Once an online service shutdown for a game, any sort of productive or in general multiplayer interaction comes to a halt ...

MAG shutdown only 4 years after it's release, Dust 514 shutdown just 3 years after it's release, Paragon was an early access game which will effectively be shutdown after just 2 years of service, DCUO will go down after 7 years but there's countless many other examples ...