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Forums - Gaming Discussion - A Full, Concise Explanation On Bayonetta's Publishing Rights And Long Development.

Like, hopefully many of you, I am continuously baffled by the lack of understanding towards why PlatinumGames can't just publish or port games they literally do not have the rights to... They don't have the rights to those games. Personally, I don't understand why that is so hard to understand, Or why certain, weird comparisons are made to those who do own the properties they develop. Yes this hits a nerve.

Fortunately, Kamiya gave a concise and respectful explanation. just a few minutes ago. 

I was debating whether or not to put the whole set of tweets here but I figure it would take up a lot space or something or other.

Point is, there really shouldn't be any debate over this after this explanation.

Edit: here's the whole thing.















Last edited by Dravenet7 - on 12 February 2018

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far cooler than a reply of just

"no"

reading the 15 of them, the guy is really passionate about the project ever since Bayo 1, that much is very clear. Love of the IP really must help in the creation of a good game for it.



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

Last edited by curl-6 - on 12 February 2018

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

Climax Edition, now that's funny shit



Finally gonna' be able to play all three Bayonetta games on Switch, it's gonna' be great :P



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This is the way I see it:

I'm pretty sure literally no one who asks for Bayonetta 2 or 3 on other platforms, doesn't understand why it can't come. Seriously. The reason why people think they genuinely don't understand is that when they don't have any realistic basis to ask for a port, they back themselves into a corner and ask "Well why CAN'T it be done?" But everyone knows WHY. It's right there on the box.

Really this has become more of a game of what people want to happen than a game of how publishing rights are actually handled. The people who are disgruntled fans and want it on different platforms will continue to keep passionately tripping on their shoe laces, and the Nintendo fans that are happy they have an exclusive like this will keep using the facts that publishing rights make a port near impossible to try and ("'explain' publishing rights")gloat in a roundabout way.

I'm not saying anyone in this thread or even anyone on this website is doing this. But even as a kid or pre-teen publishing rights aren't rocket science. All you have to say is literally "this company is funding, they control the publishing, ports are a no no." But the point is, even if some people genuinely don't understand publishing, and even though it's great that we now have a thread explaining it ... I just think that if this keeps going on, it won't be about a lack of understanding anymore.



Took him long enough to do this in a straight-to-the-point approach that was also RESPECTFUL, but at least he did.



Hardware Comparison Threads:

PlayStation 4/Xbox One/Nintendo Switch: 2019 vs. 2020
(https://gamrconnect.vgchartz.com/thread/241660/ps4xbons-2019-vs-2020/1/)

Did an adult take him aside and explain to him why clear communication is better for business than just being an asshole?



Makes sense

Co-owned IPs seem more in a grey zone though



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I'm confused, did people genuinely think otherwise?

But it goes both ways.
I have seen people insist that Nintendo owns the IP when that has clearly never been the case.
The reason SOME people have brought up the idea of a port is largely down to how much ownership Nintendo had over Bayo 2. We have seen in the past, with Ninja Gaiden and Mass Effect for example, that MS having publishing rights never prevented both these games being ported to the PS3.

But yes, Bayo 3 being Switch exclusive with Nintendo publishing is obviously due to Nintendo funding the games development. And if Bayo 2 shows that they do indeed have full ownership over that title, the same can be said about Bayo 3.

Still Im surprised SEGA didnt feel the need to fund the game themselves, in the light of the Yakuza series and even Valkyria Chronicles. But I guess the money they get from licensing offsets whatever potential hurdles in development and marketing they may wish to avoid for the IP.

Anyhow, Bayo 3 is being made... if you dont like the platform choice then too bad.