Forums - Gaming Discussion - What's your button-mapping preference?

Do you prefer:

a move and run button? 4 57.14%
 
a move and crouch button? 3 42.86%
 
neither? 0 0.00%
 
Total:7

There seems to be a difference of opinion with button layouts, but this is a unique one; do you prefer that a game:

A) makes the move button also the sprint button

B) makes the move button also the crouch button

In the former scenario, you can start sprinting at will and without hitting any other buttons. Additionally, you can always tap the other crouch button, while running, to go into a slide. Lastly, you can use the camera stick to pan around, as you run.

In the latter scenario, you can walk into a crouch and duck, while moving. It does create the risk of momentum-killing crouches. With regards to the camera, you can only walk and pan around.



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Neither. Left stick press should always be either nothing or something irrelevant.

If you can't fit enough actions in all the other buttons, your game has a problem of too many buttons.



mZuzek said:
Neither. Left stick press should always be either nothing or something irrelevant.

If you can't fit enough actions in all the other buttons, your game has a problem of too many buttons.

Fair point: option added.



Accelerate on B, brake on Y. Apparently indie developers don't want me to buy their racing games.

Stick buttons suck, so they better be used only for tertiary functions. Sprinting is something that you have to do constantly, so you'll have to press the stick button hundreds of times. Crouching is only used rarely.

Also, I am a good gamer, so I don't accidently press the stick button.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

RolStoppable said:
Accelerate on B, brake on Y. Apparently indie developers don't want me to buy their racing games.

Stick buttons suck, so they better be used only for tertiary functions. Sprinting is something that you have to do constantly, so you'll have to press the stick button hundreds of times. Crouching is only used rarely.

Also, I am a good gamer, so I don't accidently press the stick button.

1) Doesn't game hard enough.

2) Spelling possibly worse than gaming.



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RolStoppable said:
Also, I am a good gamer, so I don't accidently press the stick button.

Eh, I used to think that too but when I started getting into some intense battles in BotW they would always be ruined when I accidentally crouched. In BotW specifically, there's such a simple solution too: just make the run button work as the crouch button when you're standing still. I mean, I guess that removes some functionality as you can't crouch while walking/running, but who does that?



Insidb said:

1) Doesn't game hard enough.

2) Spelling possibly worse than gaming.

What you call "doesn't game hard enough" is merely a matter of not panicking while playing a game.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

RolStoppable said:
Insidb said:

1) Doesn't game hard enough.

2) Spelling possibly worse than gaming.

What you call "doesn't game hard enough" is merely a matter of not panicking while playing a game.

What you call "not panicking while playing a game" is merely a matter of the controller being too heavy to manipulate.



A. Sprinting is important, crouching not so much.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

I prefer that my game does not map anything on my analog sticks. There are more than enough buttons to go around. Sprinting on L3 is the worst.



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