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Forums - Nintendo Discussion - Octopath Traveler ... are you ready

strider9981 said:

am i the only one hyped for octopath traveler? just want to see how many love games like this an who is getting day one?

Its THE game that will most likely make me buy a Switch. I just adored watching let’s plays of the demo‘s different paths.

I hope they keep the name btw.



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PwerlvlAmy said:
My body is reggie.

I hope they put a limited edition on square-enix's store. I'll have to get that immediately

I would 100% buy a collectors!



think-man said:
PwerlvlAmy said:
My body is reggie.

I hope they put a limited edition on square-enix's store. I'll have to get that immediately

I would 100% buy a collectors!

They need to be smart and take all my money



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Jumpin said:

I’ll be the contrary guy.
I wasn’t a huge fan of the demo. Too many encounters, and battles were needlessly bulky due to the shoehorned stock mechanic which aimed for repeated switch-up patterns for optimization rather than actual battle strategy: for some it gave the illusion of depth, but the reality is that it was quite shallow. Also, it was from the makers of Bravely Default, and I really did not enjoy that game a great deal after the first 5 hours for similar reasons (gimmicky bulky battle system that had the illusion of depth but was actually very shallow), and down right hated it after the vampire segment when they started repeating all the crap again and again for a very unsatisfying payoff.

Acquire is NOT Silicon Studios.



 
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TheWPCTraveler said:
Jumpin said:

I’ll be the contrary guy.
I wasn’t a huge fan of the demo. Too many encounters, and battles were needlessly bulky due to the shoehorned stock mechanic which aimed for repeated switch-up patterns for optimization rather than actual battle strategy: for some it gave the illusion of depth, but the reality is that it was quite shallow. Also, it was from the makers of Bravely Default, and I really did not enjoy that game a great deal after the first 5 hours for similar reasons (gimmicky bulky battle system that had the illusion of depth but was actually very shallow), and down right hated it after the vampire segment when they started repeating all the crap again and again for a very unsatisfying payoff.

Acquire is NOT Silicon Studios.

OK, good to know. I was mistaken on the dev team. I heard misinformation about the game on multiple youtube channels then. Maybe these guys can forge a better game? I liked Tenchu, kind of.

But their more recent games are not very well received, of the last 4 releases:

Akibi Beat - 57%
Aegis Earth - 55%
Sumioni Demon Arts: 56%
No Heroes Allowed: VR: 73%

By comparison, Bravely Default was an 86%, to me that's a head-scratcher due to the later portions of the game. It almost seems to me that the reviewers played the first 10-20 hours and decided that the remaining 25-35 hours was going to be similar quality - because, yeah, the beginning portions of Bravely Default are about an 8.5... until everything repeats itself multiple times.

While it is a different developer, based on their catalogue, and the fact that the demo seemed similar to Bravely Default, I don't have great faith in the game.

Again, my opinion is far from the general opinion. But the demo did not resonate with me in the same way it did with others. I don't enjoy games that over-complicate the battle system for the sake of being complicated: the battle gimmick is about using the battle commands in correct patterns to optimize damage rather than implementing an actual strategy; and there are a large number of battles, way too many for my liking. I enjoyed the graphical style A LOT, but that's it. 

Last edited by Jumpin - on 08 February 2018

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