Seriously, why all the Scalebound talk. The sales would be as poor as ReCore, or worse. Who actually wanted to buy that?
I'm pretty tired of hearing this especially when the general consensus is that this isn't true. I'm not trying to pick on you, but the fact that the general public was very outraged at Scalebound says otherwise. And if you say "Well, they just wanted a reason to hate on Microsoft for closing down a project" .. uhmmm ... really? I heard less people care about Fable being shut down than Scalebound, and many gamers were including Scalebound among their most anticipated games of the year.
This idea that a certain select group of people should choose what looks good and bad and whether people should be happy or sad over it's cancellation is just baffling. I mean look, if you just said "I personally don't get how people are so mad at Scalebound's cancellation, didn't look good to me", that'd be one thing. Hell, I might have even said something like that had I agreed. But no, it's not enough for people to voice their opinion - they have to actively put the game down and shrug off the people who liked it. It looked awesome to ME. And big surprise, from the information we know, the most contested parts of the game were arguably of the fault of Microsoft ( a heavy multiplayer focus ). Honestly, the game probably would have sold better than Quantum Break and Sunset Overdrive. It might have still not sold fantastically, but that's the fault of the platform.
And it's almost always from someone defending Microsoft .... hmmm ... funny how that works.