Forums - Nintendo Discussion - Dark Souls: Remastered Won’t Feature Cross-Platform Play

There had been rumblings for quite some time that Dark Souls would be arriving on the Switch in some form, but it still came as a pleasant surprise when the Nintendo Direct Mini confirmed the existence of Dark Souls: Remastered. This will mark the first time that the brutal action series makes an appearance on a Nintendo platform, and a portable $40 package with all the DLC will certainly prove to be a tempting deal to many.

Dark Souls has also carved out a bit of a name for itself with its double-edged online play, where other players can assist you in battle or join the assault of the hordes of monsters out for your blood. Unfortunately, Bandai Namco confirmed that Dark Souls: Remastered will not feature cross-platform play, so you’ll need to find some friends that have it on the same console as you. While this may be disappointing, it’s likely influenced by the performance gap that’ll exist between the Switch version and the 

 

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"and a portable $40 package with all the DLC will certainly prove to be a tempting deal to many."

Remember when everyone thought that it would be a trilogy collection with all three games [and possibly their dlc]? Good times, good times.



AngryLittleAlchemist said:
"and a portable $40 package with all the DLC will certainly prove to be a tempting deal to many."

Remember when everyone thought that it would be a trilogy collection with all three games [and possibly their dlc]? Good times, good times.

Well at least, unlike the wii U when we got Mass Effect 3 only, the Switch will be starting from the beginning.



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spurgeonryan said:
AngryLittleAlchemist said:
"and a portable $40 package with all the DLC will certainly prove to be a tempting deal to many."

Remember when everyone thought that it would be a trilogy collection with all three games [and possibly their dlc]? Good times, good times.

Well at least, unlike the wii U when we got Mass Effect 3 only, the Switch will be starting from the beginning.

Yep, and all other platforms will be getting screwed equally! 

Anyways I don't really think crossplay would work with a 30fps game going against 60fps counter parts .... 



Was cross-play a thing some people were expecting? I didn't even once think about it as a thing for this game. Would be cool though, cross-play is a great thing and it's nice to see it happening in a lot more games lately between Xbox, PC, and Switch.



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FloatingWaffles said:
Was cross-play a thing some people were expecting? I didn't even once think about it as a thing for this game. Would be cool though, cross-play is a great thing and it's nice to see it happening in a lot more games lately between Xbox, PC, and Switch.

My thoughts exactly... I didn't realise crossplay for this game was an expected feature for the remaster, I've never thought about it myself anyway but I doubt it'd make a difference either way. 



FloatingWaffles said:
Was cross-play a thing some people were expecting? I didn't even once think about it as a thing for this game. Would be cool though, cross-play is a great thing and it's nice to see it happening in a lot more games lately between Xbox, PC, and Switch.

On slow news days websites have to make some news.



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Why is this seemingly related toward the Switch? None of the other versions support cross play either.



AngryLittleAlchemist said:
spurgeonryan said:

Well at least, unlike the wii U when we got Mass Effect 3 only, the Switch will be starting from the beginning.

Yep, and all other platforms will be getting screwed equally! 

Anyways I don't really think crossplay would work with a 30fps game going against 60fps counter parts .... 

That's not really a problem from the technical side, the world updates shared between the clients and the rendering on the specific clients for the user are independent. Must be, there always can be a lag in transferring an update, and you still want updated graphics.

It might be unfair, the 60fps-players might have an advantage over the 30fps-players. Not sure though how strongly that would work.

On PC it happens all the time that clients with different specs and therefore different fps play together.



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Mnementh said:
AngryLittleAlchemist said:

Yep, and all other platforms will be getting screwed equally! 

Anyways I don't really think crossplay would work with a 30fps game going against 60fps counter parts .... 

That's not really a problem from the technical side, the world updates shared between the clients and the rendering on the specific clients for the user are independent. Must be, there always can be a lag in transferring an update, and you still want updated graphics.

It might be unfair, the 60fps-players might have an advantage over the 30fps-players. Not sure though how strongly that would work.

On PC it happens all the time that clients with different specs and therefore different fps play together.

That's literally all I was saying 

I'm pretty sure PC gamers excepted it a long time ago but I don't know how console users would react. I think the bigger reason for not doing it is that From Soft just doesn't deem it necessary and worth their time.