The Wii Era, in my opinion, was the first time that Sales Figures became a front-and-center topic in the industry. I think it was a mix of a revolution in gaming control schemes(motion), an overwhelming hardware leader(Wii), and online gaming communities having established themselves(compared to the 2000 console era). So, for starters, do you agree with that premise?
But now, it seems that the topic has fizzled out. In part because the revolution of the mainstream motion controls was no longer "new". Secondly, motion controls actually were phased out surprisingly, partly because Nintendo literally took away the wii-motes! Agree/Disagree?
So now the Switch has dominated in a big way, and yet the kind of excitement we saw during the Wii era doesn't seem to match. I'm not saying it's not high, I just don't see the match. Is that just me or is it simply the same level of hype but expressed differently? For example, the college experience back then was a group of people getting together to play Wii Bowling, an experience that I haven't seen replicated on the Switch.
Not necessarily a Nintendo-specific topic, but is interesting to me that "Sales" are no longer the hot topic they used to be. I think the way people interact with each other in society is responsible, as entertainment phenomenon's have an important social element to them, and I definitely see societal glue becoming "thinner" Last note is that I'm not currently an engaged gamer as I don't own any current gen systems, but I still follow the industry very closely and am passionate about Nintendo in general.