Wouldn't it? Looking it up, the game is apparently 60fps on PS4 and stuff, so a 30fps port with downgrades should be doable if Doom is anything to go by.
yea but capcom engine isn't isn't anywhere as scalable as doom's engine.
Well you seem more knowledgeable than me about this, so I'll give you that.
From what I understand though, it sounds like it'd just take more effort than porting Doom from what you say. Now obviously this being Capcom one shouldn't expect any effort, of course - if they couldn't even put Okami on the Switch, can't see them bothering with Resident Evil 7.