Forums - Gaming Discussion - The Future of Today's Games

Just saw this interesting video from Digital Foundry and wanted to share it over here.

Notice how many games are using dynamic resolution scaling and/or TAA these days?
Future PS, Switch and Xbox could run back-compatibility on these current scalable titles.


https://www.youtube.com/watch?v=MC7omupItkE

Maybe not so important for annual games, but next-gen consoles
could run current games much better as PSPro and XboxX have shown.

What's your take?

Last edited by TomaTito - on 10 December 2017

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What?! And lose the oportunity to launch 4K remasters of current games to avoid game droughts? I doubt it

This is just a convenient coincidence. With four (five with Switch) consoles to develop for and with the big differences between them in power, going this route was the best way to develop for all the machines without having the costs and development time going through the roof.



Please excuse my bad English.

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I expect each new mainline console from the big 3 to be backwards compatible this time around. Before they had to move away from unique or dated architectures to more standardized ones, now there will be no excuse. Frame rates should be more stable, dynamic resolutions should top out, and hopefully a good number of games get patches to take advantage of the new hardware.



Well, it's about time!

PC games have profited from scalability for decade.



Conina said:
Well, it's about time!

PC games have profited from scalability for decade.

More like two decades.



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Conina said:
Well, it's about time!

PC games have profited from scalability for decade.

well to be fair PS1 games had faster loading times and texture filter on PS2



Ruler said:
Conina said:
Well, it's about time!

PC games have profited from scalability for decade.

well to be fair PS1 games had faster loading times and texture filter on PS2

I don't think that's comparable.



JEMC said:
What?! And lose the oportunity to launch 4K remasters of current games to avoid game droughts? I doubt it

That's the first thing that came to mind, this option would only benefit the consumer since remasters would not be needed.
The publishers wont be able to get that extra income and filler material would disappear.

PS: Thanks for the bump



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

TomaTito said:
JEMC said:
What?! And lose the oportunity to launch 4K remasters of current games to avoid game droughts? I doubt it

That's the first thing that came to mind, this option would only benefit the consumer since remasters would not be needed.
The publishers wont be able to get that extra income and filler material would disappear.

PS: Thanks for the bump

Yup. People keep buying the same damn game over and over again so there's no point in allowing them to do it for free. They'll keep milking those people dry for all time.



It's not addressed in the video and honestly, I have no fucking clue what it's talking about. I was thinking just on the headline alone. I miss the days when games went more for style and used a lot of colors. Nintendo thankfully still does that. I look at a game like ARMS and it's a great looking game. Detailed models and fabrics on the models,1080P and my screen is exploding with color. I'm more enthralled with how this game looks than any boring game aiming for more dull realism. I can only imagine when Switch 2 has a possible Volta which would nearly match a base PS4 and what Nintendo could do with that.