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Forums - Gaming Discussion - RUMOR: Devil May Cry V Reveal At E3 2018. Unreal Engine 4. Might be PS4/PC only.

Chazore said:
Airaku said: 

Whaaaaaaaaaaaaaaaaaaaaaaaaaat?! Do you even DMC bro?



You'd love to see it go back to it's roots, when it's roots was always on Playstation. Only DMC 4 and DmC (2013) were multiplat titles initially. Not including HD remastered ports. I mean I get what you're trying to say but damn that shit was a walking contradiction.

By roots, I wasn't even talking about what system it first released on. I was on about return to gameplay roots.

 

And yes, I did DMC bro. I played 1-4.

I know. It was a joke that seemed to pass some peoples heads. Though if I were to give a more serious opinion on the matter; I personally find find that Capcom is always at it's best when it fully optimizes one platform. At least with the exception of SFV from what I've heard, I skipped that one so I can't really give my opinion on it but stuff like the original DMC's, Resident Evil 4, Resident Evil: Revelations 3DS, The Viewtiful Joe games. It really shows that Capcom is really capable of juicing out the hardware when they focus solely on one platform. P.N.03 was also pretty fucking fantastic if I do say so myself. That's not to say that Capcom doesn't have amazing quality multiplat titles as well. Resident Evil 5 and 7 are great examples but over all you can really feel more quality when they focus one at a time. Though the architecture of the PS4 and Xbox One and even PC are all so close right now that I really don't see a reason why DMC5 can't be multiplat. Though if they chose one system and stick with it to juice everything they can out of it we could have one hell of a game. The Devil May Cry fanbase has a bit of a schism so it's going to be hard to please everyone and Capcom needs to make a very good impression with this game imho.  

You skipped out on DmC I take it?




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I actually found Dmc to be very enjoyable on PS4 at 60 FPS. It felt more like a genuine devil may cry game. Not bad at all.



Airaku said:
Chazore said:

By roots, I wasn't even talking about what system it first released on. I was on about return to gameplay roots.

 

And yes, I did DMC bro. I played 1-4.

I know. It was a joke that seemed to pass some peoples heads. Though if I were to give a more serious opinion on the matter; I personally find find that Capcom is always at it's best when it fully optimizes one platform. At least with the exception of SFV from what I've heard, I skipped that one so I can't really give my opinion on it but stuff like the original DMC's, Resident Evil 4, Resident Evil: Revelations 3DS, The Viewtiful Joe games. It really shows that Capcom is really capable of juicing out the hardware when they focus solely on one platform. P.N.03 was also pretty fucking fantastic if I do say so myself. That's not to say that Capcom doesn't have amazing quality multiplat titles as well. Resident Evil 5 and 7 are great examples but over all you can really feel more quality when they focus one at a time. Though the architecture of the PS4 and Xbox One and even PC are all so close right now that I really don't see a reason why DMC5 can't be multiplat. Though if they chose one system and stick with it to juice everything they can out of it we could have one hell of a game. The Devil May Cry fanbase has a bit of a schism so it's going to be hard to please everyone and Capcom needs to make a very good impression with this game imho.  

You skipped out on DmC I take it?

I'm not so sure they are. I look back on Dead Rising and to an extent, Monster Hunter and even the original DMC (which wasn't really perfect for it's time).

If they were to use the juice, we'd have seen mind blowing games from them by now, but we haven't really all that much.

 

Capcom should just aim to release on at least PC/Xbox and PS4. If they settle for just PS4, then they have to hope for massive sales in order to make it back and more, then also realise that they alienated two other systems in the process. I know that if they skip PC, I'll simply skip them in the future. If a dev gives me the time of day, I'll give them my money basically. 

 

I skipped on DmC on Steam, mostly because it was the opposite of what I loved about DMC, and the creator practically shat on what the original DMC stood for. The added wig was more like a mock at fans of the original.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Chazore said:
Airaku said:

I know. It was a joke that seemed to pass some peoples heads. Though if I were to give a more serious opinion on the matter; I personally find find that Capcom is always at it's best when it fully optimizes one platform. At least with the exception of SFV from what I've heard, I skipped that one so I can't really give my opinion on it but stuff like the original DMC's, Resident Evil 4, Resident Evil: Revelations 3DS, The Viewtiful Joe games. It really shows that Capcom is really capable of juicing out the hardware when they focus solely on one platform. P.N.03 was also pretty fucking fantastic if I do say so myself. That's not to say that Capcom doesn't have amazing quality multiplat titles as well. Resident Evil 5 and 7 are great examples but over all you can really feel more quality when they focus one at a time. Though the architecture of the PS4 and Xbox One and even PC are all so close right now that I really don't see a reason why DMC5 can't be multiplat. Though if they chose one system and stick with it to juice everything they can out of it we could have one hell of a game. The Devil May Cry fanbase has a bit of a schism so it's going to be hard to please everyone and Capcom needs to make a very good impression with this game imho.  

You skipped out on DmC I take it?

I'm not so sure they are. I look back on Dead Rising and to an extent, Monster Hunter and even the original DMC (which wasn't really perfect for it's time).

If they were to use the juice, we'd have seen mind blowing games from them by now, but we haven't really all that much.

 

Capcom should just aim to release on at least PC/Xbox and PS4. If they settle for just PS4, then they have to hope for massive sales in order to make it back and more, then also realise that they alienated two other systems in the process. I know that if they skip PC, I'll simply skip them in the future. If a dev gives me the time of day, I'll give them my money basically. 

 

I skipped on DmC on Steam, mostly because it was the opposite of what I loved about DMC, and the creator practically shat on what the original DMC stood for. The added wig was more like a mock at fans of the original.

I figured you were going to bring up the first DMC which I agree was far from perfect, along with Dead Rising. Though in Dead Rising's defense I still stand by the first game, a 360 exclusive not only being the best but also the most impressive for it's time. As fairly early on gen 7 release that came out in 2006 that game blew my mind. That was back when I was playing pretty much every 360 release since games were coming out so slowly and I got the console day one. I absolutely love that game but it feels as if Capcom could never recreate the magic since. Some say Dead Rising 2 was better but me, nah. Dead Rising was pure magic. Not to mention a lot of other games I've mentioned really seem to hit a mark even if they got ported down the road.

As for Monster Hunter, that is one series I never really bothered getting into. I tried and I really struggled to get into it. Maybe another time but for now I can't comment on the quality of that franchise.

Capcom has been doing a lot better on PC than they have in the past. I don't see why DMC5 will skip PC. Even the exclusive SFV that Sony helped fund saw a PC port if I recall correctly. I also heard reports that DmC played beautifully and well optimized on PC.


Hmmmm I definitely need to disagree on everything you said about DmC. I would recommend trying it all the way through. It felt a lot more faithful to me personally than DMC4 was. They really nailed Dante's character and the core of his personality very well. With the game's intention of being a prequel there needs to be room for character growth. For Dante to become the Dante we all know. Something that actually does happen in the game. The little Wig thing at the beginning of the game was more of a homage and foreshadowing along with being a rather funny joke. I don't want to spoil anything but Dante absolutely does get his white hair legitimately in this game after he unlocks his true inner strength (an awakening so to speak). Same with Virgil. A lot of shit happens in that game and I really appreciated the nods to our society in the game.  The gameplay, the action, the humor, the story, all the DMC elements I loved were there. I would wager that it's probably my favorite DMC game, at least up there with DMC3: Dante's Awakening. Which the cliffhanger of this game directly ties into. If DMC5 is really planning to bring Virgil back, which I hope is the case. DmC really shows Virgil's point of view and why he did what he did in 3. A lot of fans like to call him evil but his perspective is hardly what one would call evil, perhaps misguided or corrupted is a better word. I felt the story was strong and fit nicely with the series. Despite some debatable inconsistencies I thought it was a good entry that added a lot of flavor to the series. Where DMC4 really disappointed me and I often wondered if Nero was even ever necessary to the DMC universe and if his plot was really needed. Perhaps DMC5 can make everything go full circle with Virgil's return.... maybe? I certainly equally curious as I am excited for this game.

 
 




Airaku said:

I figured you were going to bring up the first DMC which I agree was far from perfect, along with Dead Rising. Though in Dead Rising's defense I still stand by the first game, a 360 exclusive not only being the best but also the most impressive for it's time. As fairly early on gen 7 release that came out in 2006 that game blew my mind. That was back when I was playing pretty much every 360 release since games were coming out so slowly and I got the console day one. I absolutely love that game but it feels as if Capcom could never recreate the magic since. Some say Dead Rising 2 was better but me, nah. Dead Rising was pure magic. Not to mention a lot of other games I've mentioned really seem to hit a mark even if they got ported down the road

 

I want to say that yeah, Dead Rising 1 has a unique magic that no other DR game managed to replicate, even if I did love Dead Rising 2 as well (then went a bit downhill from there). But I don't think Capcom's games focused on one single platform are always the ones getting the magical touch. On top of recent memory, Dragon's Dogma was developed as a multiplatform game and it was fantastic. And I've heard a lot of praise for Resident Evil 7, though I haven't played it myself yet. Somehow SFV and DR3, despite their exclusiveness (less so in the case of SFV since it is on PC too) were worse games than their counterparts.



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Wright said:
Airaku said:

I figured you were going to bring up the first DMC which I agree was far from perfect, along with Dead Rising. Though in Dead Rising's defense I still stand by the first game, a 360 exclusive not only being the best but also the most impressive for it's time. As fairly early on gen 7 release that came out in 2006 that game blew my mind. That was back when I was playing pretty much every 360 release since games were coming out so slowly and I got the console day one. I absolutely love that game but it feels as if Capcom could never recreate the magic since. Some say Dead Rising 2 was better but me, nah. Dead Rising was pure magic. Not to mention a lot of other games I've mentioned really seem to hit a mark even if they got ported down the road

 

I want to say that yeah, Dead Rising 1 has a unique magic that no other DR game managed to replicate, even if I did love Dead Rising 2 as well (then went a bit downhill from there). But I don't think Capcom's games focused on one single platform are always the ones getting the magical touch. On top of recent memory, Dragon's Dogma was developed as a multiplatform game and it was fantastic. And I've heard a lot of praise for Resident Evil 7, though I haven't played it myself yet. Somehow SFV and DR3, despite their exclusiveness (less so in the case of SFV since it is on PC too) were worse games than their counterparts.

Definitely play Resident Evil 7. It's fantastic. As for your point with your console argument. Perhaps it's just me being a huge Capcom fans for years, but had this debate took place even half a decade ago. I don't feel like there would be much of a debate to being with as it was something that was brought up in consistent manner in many online gaming communities back in the day. Especially in the 6th gen Capcom's exclusives were pretty much always above their multiplat games.  This also tended to be true for gen 7. Here in now with Gen 8 their exclusives aren't so hot, but asides from Resident Evil 7 and Resident Evil Revelations 2.... how many games of a high caliber quality did they release? Multiplat or not. I would argue that the answer is not very many. Some will even debate Revelations 2 because the game was on a tight budget, but for what it was. Storywise and what not, it's one of the best Resident Evil games in my opinion. It mixed up the older atmospheres with the newer style of gameplay and created a very intense and even emotional story, despite it being more targeted to the more die hard Resident Evil fans. I mean it does reference older plot points from RE5, RE1, RE2, CVX, rev 1 along  with easter eggs and jokes from all those. Resident Evil 7 on the other hand has a much broader appeal for standing on its own and having more subtle connections to the overall RE universe. It's still very much connected as much as people like to deny it. Some of the documents you find may even tie into a mysterious element of RE2, but some of the details leaves room for speculation.

Getting back on track. What I'm trying to say is that Generation 8 hasn't exactly been the hottest for Capcom. I'm not entirely sure mentioning games like SFV, or DR3 is substantial material when the overall quality of their games, multiplat or not... has been below the average quality fans expect from Capcom. So far we have 2 that has had great reception from either the fans or critics alike. I really can't think of anything other than those two that isn't ported from a past generation. Speaking of which, another initial exclusive I forgot to mention is Okami. Shame on me for forgetting that one.




I hope if they do make DMC5, they take more from the first Devil May Cry than the others when it comes to level design.

You could see the clever resi nods by having to work where to go next via keys and light puzzle elements and be able to wonder around quite freely looking for secrets.

The game had some of the best and memorable boss battles that took place over several levels and who can forget the giant pirate ship?! That shit was amazing!

Although 3 and 4 saw combat improve, I don't think either lived up to the first game in terms of level design and boss encounter. Nor did any of them recreate a final boss battle as epic as the one against Mundus.

They need to take what they learnt from 1, add the combat from 4 and put it all into 5.

DmC didn't much for story. It messed about with canon, especially the heritage and legacy of what the brothers are and the parents. It may have added a political twist, but the edgy Dante wasn't any better.

It terms of gameplay and level design, it wasn't any better than 2 or 4. It may not have had the backtracking, but it was very repetitive. Linear hack n slash section followed by linear platforming section. Rinse, repeat and boss.

The best bosses were ripped straight from Suda 51 games like Lollipop Chainsaw and Shadows of the Damned and the combat never lived up to 3 or 4.

I love this franchise, but it has been dragged through shit. They cut corners with 2 and 4, and then they decided to go western with a reboot. All they had to do was take what made the game great and offer more.

I hope they keep other playable characters to a minimum unless it's a small section. They should keep the focus on Dante and allow you to build his stats, moves and arsenal. Only have backtracking of its done properly like in the original. Think of more cool shit like the pirate boat, the colosseum, enemies coming to live from paintings, bosses fights taking place across multiple levels and that sense of magic through atmosphere, exploration and puzzles.



Airaku said:

Definitely play Resident Evil 7. It's fantastic. As for your point with your console argument. Perhaps it's just me being a huge Capcom fans for years, but had this debate took place even half a decade ago. I don't feel like there would be much of a debate to being with as it was something that was brought up in consistent manner in many online gaming communities back in the day. Especially in the 6th gen Capcom's exclusives were pretty much always above their multiplat games.  This also tended to be true for gen 7. Here in now with Gen 8 their exclusives aren't so hot, but asides from Resident Evil 7 and Resident Evil Revelations 2.... how many games of a high caliber quality did they release? Multiplat or not. I would argue that the answer is not very many. Some will even debate Revelations 2 because the game was on a tight budget, but for what it was. Storywise and what not, it's one of the best Resident Evil games in my opinion. It mixed up the older atmospheres with the newer style of gameplay and created a very intense and even emotional story, despite it being more targeted to the more die hard Resident Evil fans. I mean it does reference older plot points from RE5, RE1, RE2, CVX, rev 1 along  with easter eggs and jokes from all those. Resident Evil 7 on the other hand has a much broader appeal for standing on its own and having more subtle connections to the overall RE universe. It's still very much connected as much as people like to deny it. Some of the documents you find may even tie into a mysterious element of RE2, but some of the details leaves room for speculation.

Getting back on track. What I'm trying to say is that Generation 8 hasn't exactly been the hottest for Capcom. I'm not entirely sure mentioning games like SFV, or DR3 is substantial material when the overall quality of their games, multiplat or not... has been below the average quality fans expect from Capcom. So far we have 2 that has had great reception from either the fans or critics alike. I really can't think of anything other than those two that isn't ported from a past generation. Speaking of which, another initial exclusive I forgot to mention is Okami. Shame on me for forgetting that one.

I didn't mean to disagree entirely with your premise. There's a valid argument to put when one says that exclusive games for one console have better chances of getting better optimizations, and for sure, some of Capcom's best games are also the ones that started as exclusive ones, such as the Ace Attorney saga or the Resident Evil REmake. I'm just saying Capcom's greatest isn't limited to exclusive games, and sometimes they're able to pull amazing gems while designing for a multiplatform release; so while it's true that Capcom's quality has taken a big hit in the eight gen, and they don't seem to properly get out of the hole they're in, the possibility of DMC5 being amazing is there regardless of it being exclusive or multiplatform.

And I absolutely loved Revelations 2. Mostly because of the Barry fanservice, but it was long, fresh, it had quite a lot of interesting and challenging sections and a shit ton of extra content to enjoy. Certainly a great game despite its shortcoming.



cool and all if true but a new Onimusha or gtfo capcom



As a fan of the original Devil May Cry game and DmC, I really didn't want to see DMC4 continue for many reasons. However good luck to Capcom with the project, I hope they find the success they're looking for. After DMC4 I walked away from the series, yet I came back for DmC, which was way better than the previous games, bar DMC1 of course. It was about on par with that game. If Capcom can make it work this time, good luck to them. I however will not be going anywhere near this until I see that Capcom have returned to the series roots rather than continue with DMC4.