But BotW open-world structure is something else. I'd love that developers learn some things about BotW and specially how a open-world must feel.
I can go back to any of the older Zelda games. Because one game doesn't replace them.
For me, BOTW still wasn't open enough. I want it more opened for my play style.
Interesting, I thought it was as open as it could get, since you could go anywhere when you get the Paraglider; and it's pretty open in the sense that you can toy with the physics a lot. But, my question is, how would you do to make it feel more opened? I think that, as for today, this game was unparalelled in this sense.