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I'm finally playing Will of Wisps on Switch. 5 hours in and so far has been a mixed bag experience. I'm sad, because I loved the first game and was left eager for the sequel

The game in unplayable in handheld mode, I was ready to accept the resolution being painfully low if the game at least had consistent framerates. In reality my game is either freezing and or experiencing a huge frame dip every 20-30 seconds, mind you this a metroidvania with a heavy focus in acrobatic platforming, imagine your Ori frozen in the air during a stunt and here you see why you just can't play this portable

Docked is better. Much higher stability in performance and better resolution, but some sections still having drops in framerates. Boss fights can be extra harder if the fame rate starts to dip while you're fighting. My game have crashed 3 times already AKA it crashed EVERY SESSION I'VE PLAYED IT. Leading me to loss some progress each time and rage quit the game 3 days in row

Do yourself a favor and get the PC version or a Xbox version if you can, I'm sure you will have a smoother experience

The game itself is nicely designed, even if too similar to the first one. I think I enjoyed the first game combat better, meele fighting is ok but Ori does not have too many combos or techniques to do with his sword. The orb light attack on Ori was useful to deal with enemies while you were still fixed on walls, I'm missing this

I like the amulet/charm mechanic, remember me Hollow Knight. The fact the world now is populated with side characters, tradesmen or just NPCs to interact makes the experience feels much more alive, I'm finally getting the sense of a culture and civilization existing on this little fantasy world, something that I haven't noticed on the first one

Overall I'm finding this one much much harder. It's not yet quite as hard as the last maps of Blind Forest, but is far more challenging than the first 2-3 maps of The Blind Forest that have a fair share of challenge but were also didactic. It's kinda like the game presumes you played the first one and is familiar with the mechanics, I predict newcomers will have harder time here as you will also collect many skills, double jump and dash pretty early compared to the first game, the difficult jump at start of the game can be stiff and dauting for some players

Boss Fighting so far is a bit bland. I haven't miss bosses in Blind Forest, I would be also ok with their absence on Will of the Wisps

The story does not hold the same urgency or depth of the first game, the idea of Ori looking for a baby owl isn't as engaging or immersive as the epic journey of The Blind Forest

Visually the game is just as stunning, coloring, lighting and animations is freaking awesome, one of the games where you stop to play just for the pleasure of contemplate the artwork (be careful to not stop Ori in a dangerous place full of hazards)



IcaroRibeiro said:

I'm finally playing Will of Wisps on Switch. 5 hours in and so far has been a mixed bag experience. I'm sad, because I loved the first game and was left eager for the sequel

The game in unplayable in handheld mode, I was ready to accept the resolution being painfully low if the game at least had consistent framerates. In reality my game is either freezing and or experiencing a huge frame dip every 20-30 seconds, mind you this a metroidvania with a heavy focus in acrobatic platforming, imagine your Ori frozen in the air during a stunt and here you see why you just can't play this portable

Docked is better. Much higher stability in performance and better resolution, but some sections still having drops in framerates. Boss fights can be extra harder if the fame rate starts to dip while you're fighting. My game have crashed 3 times already AKA it crashed EVERY SESSION I'VE PLAYED IT. Leading me to loss some progress each time and rage quit the game 3 days in row

Do yourself a favor and get the PC version or a Xbox version if you can, I'm sure you will have a smoother experience

The game itself is nicely designed, even if too similar to the first one. I think I enjoyed the first game combat better, meele fighting is ok but Ori does not have too many combos or techniques to do with his sword. The orb light attack on Ori was useful to deal with enemies while you were still fixed on walls, I'm missing this

I like the amulet/charm mechanic, remember me Hollow Knight. The fact the world now is populated with side characters, tradesmen or just NPCs to interact makes the experience feels much more alive, I'm finally getting the sense of a culture and civilization existing on this little fantasy world, something that I haven't noticed on the first one

Overall I'm finding this one much much harder. It's not yet quite as hard as the last maps of Blind Forest, but is far more challenging than the first 2-3 maps of The Blind Forest that have a fair share of challenge but were also didactic. It's kinda like the game presumes you played the first one and is familiar with the mechanics, I predict newcomers will have harder time here as you will also collect many skills, double jump and dash pretty early compared to the first game, the difficult jump at start of the game can be stiff and dauting for some players

Boss Fighting so far is a bit bland. I haven't miss bosses in Blind Forest, I would be also ok with their absence on Will of the Wisps

The story does not hold the same urgency or depth of the first game, the idea of Ori looking for a baby owl isn't as engaging or immersive as the epic journey of The Blind Forest

Visually the game is just as stunning, coloring, lighting and animations is freaking awesome, one of the games where you stop to play just for the pleasure of contemplate the artwork (be careful to not stop Ori in a dangerous place full of hazards)

I also played it on Switch, finished it last week and I'm on the opposite side, I found it way better than Blind Forest.

The port obviously has annoying technical issues, it crashed four times, sometimes the camera stopped following Ori, it froze a few times and it always took way to long for the map to open among other problems, but I didn't experience any noticable framerate drops. Idk, I usually don't notice this stuff.

I was dissapointed by the port, but the game itself is phenomenal.



I personally thought Will of the Wisps for so much better than Blind Forest that I can't see myself ever going back to Blind Forest (played both on PC though). The different charms allow for a lot of variety and make combat so smooth and fun.



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TruckOSaurus said:
Oneeee-Chan!!! said:

https://www.resetera.com/threads/future-nintendo-hardware-technology-speculation-and-discussion-ot-now-youre-playing-with-super-power.383900/page-191#post-65868113

Nate say that it's gonna be called Super Nintendo Switch.

That would be confusing as hell since Super Nintendo Entertainment System was a totally different console from the NES. Everyone would assume Super Nintendo Switch would be a successor to Switch.

That could certainly be confusing but I do like the name itself. I was guessing Nintendo would avoid using the same naming scheme as PlayStation and Xbox so for instance in that case Nintendo Switch PRO would be off the table. The best I could come up with was Nintendo Switch Deluxe but It doesn't sound that good.  It's hard to say how much a confusing name hinders a consoles momentum but I remember seeing a lot of anecdotal evidence of that about Wii-U and also seeing Xbox One X sell 730 ish something percent the day Xbox Series X|S preorders opened compared to last week I think. I think Super Nintendo Switch would be less confusing compared to those but can't say for sure.



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I'm actually about to start Will of the Wisps on Switch myself; I've pencilled it in for June 1st.

I played Blind Forest last September and thought it was terrific, though it was the hardest game I've ever managed to beat and it sure made me rage at times.

I'm really hoping the sequel will be yet another to add to the growing list of excellent games on Switch.



Who is doing the E3 thread?



Finally got around to starting Will of the Wisps.

I'm only an hour in so far but holy moly, it's incredible. Almost certainly the most beautiful game on the system to date, controls with effortless fluidity, rich with atmosphere, and constructed with impeccable elegance.

Looking forward to seeing it through.



https://mobile.twitter.com/NintendoAmerica/status/1400089827501092867?s=20



Oneeee-Chan!!! said:

https://mobile.twitter.com/NintendoAmerica/status/1400089827501092867?s=20

40 minutes is shorter than I expected. Hopfully it's packed with new announcements and doesn't disappoint.