Symmetra changes, coming to PTR soon:
- Symmetra will now have a choice between 2 ultimates, her teleporter and a shield generator. The shield generator applies a big shield to all teammates in a large radius and ignores line of sight. Additionally, her teleporter now has more health as well as some shields that can regenerate over time.
- Her normal shield ability is being removed. It is being replaced by a new ability, Photon Barrier. It's an eliptical shield, somewhat similar to Reinhardt's shield, that moves forward on a track, so you can stand behind your teammates and fire a shield that will move frowards and pass through them, blocking damage from any enemies and allowing your team to advance behind the shield as it moves forward. The goal is to give Symmetra an ability that is useful on both attack and defense.
- The Sentry Turrets have been tweaked some. You can now store 6 turret charges instead of 3. The cooldown has also been reduced from 12 seconds to 10 seconds. The goal is to allow Symmetra to set-up more quickly, making her more useful on Escort maps.
- The lock-on distance for her primary fire has been increased slightly.
The new Oasis control map will be on the PTR after the Symmetra changes, with a full release goal in early 2017.
You will soon be able to choose to stay with your group after a match.