"Removal of weapon and armor durability"
"Improved camera and player behavior while locked on to an enemy"
I told them about the problems with the camera while locked on, so I'm happy to hear they're going to improve it.
I didn't suggest the complete removal of armor/weapon durability though, but rather that you get your items refreshed while visiting a shrine. I did find the sheer amount of gear you find to be annoying though, and that was probably a compensation for the durability system, so that may also be why they are removing it. Made it feel like there was little point to the durability system.
Hopefully that means we'll find fewer, but more high quality loot in the full game.
Regarding stamina... I liked it. It was difficult to manage in the beginning, but after you get the hang of it, it felt more or less fair. Maybe parrying cost a bit too much stamina to perform, often leaving you stunned even if you successfuly time your parry. And since there's little to no invincibility on dodges/rolls in this game, you often had no choice but to block/parry in certain situations. Other than that, I hope they don't change it too much. Maybe it has to do with how you replenish your gray stamina.