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Forums - Nintendo Discussion - Nintendo Removes Infamous Drugging Scene From Western Localisation Of Fire Emblem Fates

hershel_layton said:
We wouldn't have to worry if liberals would stop getting OFFENDED OVER EVERYTHING!

Or Japanese devs could have a backbone... When conservative media launched an attack on video game violence, western devs didn't budge.





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Lets be honest people, this is a touchy subject. You can't blame Nintendo for removing it.



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Eh, it'll only be a big deal if it impacts on the story. To see that we'll have to wait until it comes out, rather than rushing to rash decisions.



 

Here lies the dearly departed Nintendomination Thread.

Mr Puggsly said:
Lets be honest people, this is a touchy subject. You can't blame Nintendo for removing it.

Yep ,  also it doesn't do there image any good after all we see many people talking about how they like Nintendo for the fact that they are in the main  family freindly.

The question is why didn't they cut it from the Japanese release that way they have no problem ,now it makes them look like they are two faced.

 





Research shows Video games  help make you smarter, so why am I an idiot

teigaga said:
hershel_layton said:
We wouldn't have to worry if liberals would stop getting OFFENDED OVER EVERYTHING!

Or Japanese devs could have a backbone... When conservative media launched an attack on video game violence, western devs didn't budge.



Western Developers vs Conservative Western Media is somewhat different from Japanese Developers vs Conservative Western Media. Western Devs won't budge because they can "fight" on home turf while Japanese devs don't get that liberty. 

It goes back to the whole "what's acceptable in the East isn't always acceptable in the West" situation so they have to make some precautionary edits, which may or may not be executed properly. Not only that but don't forget the ESRB ratings and CERO ratings are significantly different, which could possibly hinder sales to a degree.





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spemanig said:
FragilE^ said:
Its a fictional story, with fictional characters in a fictional world. Why does anything matter at all?

Even if they all expressed disgust for homosexuals and made a drug to *save* a character, who cares?! It reflects on the people in the game, the fictional characters, not anyone else. I just don't understand what they're thinking when they do things like this.

Because, and this may be hard to believe, fiction does not exist inside a bubble. It exists within culture and business, and most of modern western culture sees giving a player the agency to borderline date-rape someone out of their natural born sexual orientaion to be extremely creepy. Condoning that kind of gameplay is bad for PR and it's bad for sales. You know what's bad for neither. Localizing it out.

Yet we routinely murder, steal, desecrate and fornicate in games and most modern western culture thinks that extremely creepy.

 

Movies, Television, books, comics and every other media goes far beyond videogames in depicting "creepy" stuff. This support conversation is child's play stuff and videogames will continue to be considered child's toys everytime a silly issue like this raises a huge controversy.



mjk45 said:
Mr Puggsly said:
Lets be honest people, this is a touchy subject. You can't blame Nintendo for removing it.

Yep ,  also it doesn't do there image any good after all we see many people talking about how they like Nintendo for the fact that they are in the main  family freindly.

The question is why didn't they cut it from the Japanese release that way they have no problem ,now it makes them look like they are two faced.

Well publishers always took into consideration what is deemed accepatble in various countries.

I believe religous references were removed in western games. While violence has often been censored in Japanese games. There plenty of games that get banned in various countries as well.

I don't think its about what NIntendo feels is acceptable, its more about them trying to gauge the culture.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

TheLegendaryWolf said:
teigaga said:

Or Japanese devs could have a backbone... When conservative media launched an attack on video game violence, western devs didn't budge.



Western Developers vs Conservative Western Media is somewhat different from Japanese Developers vs Conservative Western Media. Western Devs won't budge because they can "fight" on home turf while Japanese devs don't get that liberty. 

It goes back to the whole "what's acceptable in the East isn't always acceptable in the West" situation so they have to make some precautionary edits, which may or may not be executed properly. Not only that but don't forget the ESRB ratings and CERO ratings are significantly different, which could possibly hinder sales to a degree.



 

From my understanding, this didn't go over well with gamers in Japan either. I'm usually agianst the overly PC nature of our present society but this is completely understandable.



Mr Puggsly said:
mjk45 said:

Yep ,  also it doesn't do there image any good after all we see many people talking about how they like Nintendo for the fact that they are in the main  family freindly.

The question is why didn't they cut it from the Japanese release that way they have no problem ,now it makes them look like they are two faced.

Well publishers always took into consideration what is deemed accepatble in various countries.

I believe religous references were removed in western games. While violence has often been censored in Japanese games. There plenty of games that get banned in various countries as well.

I don't think its about what NIntendo feels is acceptable, its more about them trying to gauge the culture.

The fact is in this case it was obvious that this scenario wasn't going to go down well regardless of cultural differences ,and that was played out by the amount of Japanese unease .

With the big developers aiming their games more and more at an international audience , the days  of putting up ""cultural differences" as a valid argument are now long gone or should be , one answer to a lot of these stories  not blowing up in the first place , is to look at the script/ event planning and deciding early whether any scandalous happenings are critical to the telling of the story and gameplay and also what rating are you hoping for or prepared to have.





Research shows Video games  help make you smarter, so why am I an idiot

spurgeonryan said:

 

 

As well all know, Nintendo often has to make changes to its games when localising them for audiences outside of Japan.

Well that's just false. Nintendo doesn't have to do anything of the sort. Nintendo chooses to do it because of their own desire to manage Western public perception about it's corporate image.





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