Forums - Gaming Discussion - FF15 director compares the game to The Last of Us

spemanig said:
“We are really trying to aim for something where the gameplay and storytelling are really one in the same.”

"It’s important that the story progresses through the gameplay in a very unforced way, in a similar way that it was done with The Last of Us, for example."

But that's literally the opposite of The Last of Us. Gameplay and story were more segregated than 1960s America. What is he even talking about?

 


As in it wont be about gameplay gameplay gameplay . stop . cutscene. stop. gameplay etc where gameplay holds no story merit.

TLoU does indeed have story that is interwoven into its gameplay segments.



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Not sure why the compairison was drawn... other than he wants FF to be compaired with TLoU.



"Tabata seems to hint that a "love story" won't be the main focus in the game"

FUCK YES! I've never been a fan of love stories in FF (my biggest gripe with FFX) or RPGs in general, so this is great news to hear. As far as the TLoU comparison, it's a bit odd but I assume it's very character development heavy, where we see Noctis go from bratty and inexperience to seasoned badass which I can get behind.



"Trick shot? The trick is NOT to get shot." - Lucian

If he's aiming to get ffXV's story up there with the likes TLOU, that's a good sign because that's a high bar in story telling. Probably wants his MC to connect with players in a similar way.



I'm so ready to play this game. Even though the production time has been horrendous, I'm very positive it will be a fun game.



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leo-j said:
But the last of us didn't take 2006-2016 to release.... I don't get how a game like fo4 can release in such a short dev time window...... And this game can't

Wasn't exactly a short time between Skyrim and Fallout 4, but Bethesta also used the same outdated engine for all their recent games.
Not that FFV's dev cycle has been normal, but they've gone through different directors, the game changed from Versus XIII to FFXV, and the team has been moved between Kingdom Hearts 3 and FFXV.



And there goes the quality... Down the toilet.

But for real, I wouldn't mind them ditching the love story elements. They did it for XII, right? Might as well do it again. The FF fanbase isn't overwhelmingly teenagers as it used to, the cliched hero and heroine save the world together with the power of love and friendship is TIRED, and doesn't appeal to adults as it does to teens.

Can the skinny guy ask Noctis at some point of the game "how about your date? Princess whatever her name is", and have Noctis answer "fuck that bitch, I'm trying to save the kingdom, not become a dad".



Didnt like the lats of us hope this game is better than that



twintail said:

As in it wont be about gameplay gameplay gameplay . stop . cutscene. stop. gameplay etc where gameplay holds no story merit.

TLoU does indeed have story that is interwoven into its gameplay segments.


That's literally exactly what TLoU is. Story isn't interwoven into gameplay at all. Isolated set pieces and a few voice clips of banter while the player is in control isn't "story interwoven into its gameplay." 90% of that game's plot progression happened in cutscenes. If you removed them, you wouldn't have a functioning narrative. With a game who's story was adequately or even remotely interwoven with its gameplay, that wouldn't and couldn't happen. Bioshock. Half Life. Metroid Prime. Super Metroid. Earthbound. Now Undertale. Those are examples of gameplay interwoven into story. TLoU is most definitely not. Most games aren't.

TLoU is a solid game, but let's not make shit up.



Well, this is new.

Read.

They are already being sorry for the lack of FMV.