|Samus Aran said:
|Samus Aran said:
So much wrong with this post I just don't know where to begin...
It is the very definition of a rhythm game. And its only coming out on PS4 and XB1 because if you have other consoles you can already play rock band.
If you already own the content from the same eco system you already have any previously purchased dlc and you can use existing instruments.
As for the ignorance about not needing music etc. To state this misses the entire point of the game. Some people really enjoy music and also enjoy participating. This is essentially karaoke for rock music fans. Though on some of the pro modes it was actually exactly what the real versions entailed. If that doesn't appeal to you great. But to deride it like that is no more ignorant than calling Nintendo games kiddy.
I'm not dextrous enough to play a real guitar, however rock band allows me to enjoy the feeling and also provides enough challenge to still give me something to learn.
Newsflash, you don't need audio on any rhythm game if its using on screen prompts, but to remove the audio would completely defeat the purpose in the first place.
A game that doesn't require the audio to beat the game isn't a rythym game. Using screen prompts is the very definition of QTE.
You can easily make a platformer based on rythmic platforming with the music providing you hints on when and where to jump. Those are an example of rythmic games (see Rayman Legends or some levels in Mario games). As it stands right now, there are barely any real rythmic games in the game industry because of a severe lack of creativity and originality.
At least with karaoke you're ACTUALLY singing.
I ask you to define what you mean by beating the game. This definition will vary by the player. Beating it in the sense of Full Comboing each song on expert on a specific instrument? Beating it in the sense that you BARELY 3-starred the setlist on guitar? What do you mean.
And to say that you don't need the sound in this game is an absolute joke. As someone who's got a number of #1 spots on the leaderboards for Rock Band 2, I can assure you that you do not reach these kinds of levels without learning to listen to what you're playing just as much as visualizing it.
For some reason, every time you talk, I find it extremely ignorant.
News flash, beating the game doesn't equal being number one on some ranking.
Every time you talk you sound extremely elitist. ;)
So then as long as I play the game on easy, on one instrument, and pass all the songs with 3 stars I guess I beat the game (:
Yeah, no. These games are a love letter to music enthusiasts and add way more variety to a world full of first person shooters and indie games. The DLC model is perfectly acceptable and just about anyone can find music from their favorite artists. Harmonix does -NOT- expect anyone to buy all DLC. But FYI, there are players that do and they take incredible pride in it.
The hardware from the last games are forward compatible, DLC that was purchased in the past is forward compatible, and you can even import the older games' library.... it's all forward compatible. This is unprecedented in the modern world.
And I'm not an elitist... I'm an expert (who sees what I did there?), and I'm pissed that a company like Harmonix is being compared to the likes of Activision or EA (who they escaped from to become independent, actually). Someone who doesn't understand the model should not be writing a 'professional' article on the matter.