Forums - Nintendo Discussion - Interesting Quote About the GameCube's Design

Oh the console's specs weren't what pissed off 3rd parties. It was everything else. The image, the lack of meaningful promotion, the small install base that resulted from that, and of course the minidisc format. That last one was a real screwup. Not only did it restrict file sizes but it also meant devs once again had to put up with a proprietary format that they had to acquire. The PS2 was weaker, but everything else was more convenient and attractive to 3rd parties. So yes, they should put effort into attracting 3rd parties but far more than with the GC. If they want them to play ball, the console as an ecosystem has to be compatible on some level with the goals of the third parties.



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So Gamecube & Wii U both had the intention of reclaiming "hardcore" gamers by way of 3rd party support and are Nintendo's worst selling consoles, maybe it would be wise to give up on them.



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zorg1000 said:
So Gamecube & Wii U both had the intention of reclaiming "hardcore" gamers by way of 3rd party support and are Nintendo's worst selling consoles, maybe it would be wise to give up on them.

O_o' how can this statement be true? .. its hard to think they where actually trying to get 3rd party back with it.



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Nintendo could have made a god box and it wouldn't matter to 3rd party publishers. Sales matter to them. Unless they have a specific deal that benefits them, they will always go where the sales are. Activision would still make CoD games on 360 if its guaranteed 5 million in sales at launch.



But Nintendo also wanted to attract third parties to the Wii U, and while that went well initially, once the Wii U started lagging in sales and third party games had bad sales, third party support dried up.

They even listened to third parties when designing the console: http://nintendoeverything.com/gearbox-nintendo-has-listened-to-wii-u-feedback-controller-specs-will-be-awesome/

“We were early in seeing what was happening with the Wii U and we’ve been able to give some feedback. They’ve listened, and I think we’ll see some cool stuff that we’ve had some influence over. I think the final controller specs are going to be awesome.”

A lot of third parties were on board in the beginning: EA, Ubisoft, Activision, Warner Bros., THQ... But sales were bad, so they stopped caring for the Wii U.
http://www.gamesradar.com/e3-2011-wii-u-getting-support-from-ea-ubisoft-thq-and-other-big-third-party-devs/

So it's not that much that Nintendo doesn't care about third parties, it's just that the people buying their consoles don't seem to care about it. So, unless their consoles actually sell very well, third parties aren't going to take off, unless their games specifically target the demographic on Nintendo consoles (platformers, party games... tend to sell well on Nintendo consoles)



 

Farsala said:


The other factor vvith that is it simply vvasn't a dvd player. If it had cheap, dvd player, and strongest console vvith 3rd party support, then I think Gamecube vvould be better off.

But other things come into play like marketing, and big money deals.


The original Xbox wasn't a dvd player out of the box either, you needed to buy a dvd adapter thing for it that cost about €50 here in Ireland, still cheaper than most dvd players at the time but I guess the original Xbox didn't really stand much competition to the monster PS2 at the time either.



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zorg1000 said:
So Gamecube & Wii U both had the intention of reclaiming "hardcore" gamers by way of 3rd party support and are Nintendo's worst selling consoles, maybe it would be wise to give up on them.


Casuals aren't buying another console in the smartphone era either. They got their fill of waggling around in front of a TV last time. Nintendo's decision to make smartphone games is basically admitting that they know they can no longer draw this crowd, so they are going to them on iPhone/Android.

So that leaves Nintendo with basically their standard fan base and the remaining kids who still want a dedicated game handheld (which is a shrinking crowd). 



Soundwave said:
zorg1000 said:
So Gamecube & Wii U both had the intention of reclaiming "hardcore" gamers by way of 3rd party support and are Nintendo's worst selling consoles, maybe it would be wise to give up on them.


Casuals aren't buying another console in the smartphone era either. They got their fill of waggling around in front of a TV last time. Nintendo's decision to make smartphone games is basically admitting that they know they can no longer draw this crowd, so they are going to them on iPhone/Android.

So that leaves Nintendo with basically their standard fan base and the remaining kids who still want a dedicated game handheld (which is a shrinking crowd). 

Well ur basing that off of pretty much nothing, Nintendo made a console that doesn't appeal to casuals this generation, that however doesn't mean casuals are no longer willing to buy consoles.



When the herd loses its way, the shepard must kill the bull that leads them astray.