By using this site, you agree to our Privacy Policy and our Terms of Use. Close
shikamaru317 said:

Rumor going around that Halo 5 will have 20 maps at release, more than any previous Halo game afaik, and that there will be 15 DLC maps, all free. Also, it seems that the red Spartan on Locke's team isn't Macer as some have speculated, a new character named Vale Olympia. Supposedly this info is in the July Game Informer issue.

Thanks go to Ryuu for this rumor.

Some more details supposedly from the Game Informer issue:

-No more splitscreen co-op, but drop-in, drop-out online co-op has been added.

-New character on Locke's team, Olympia Vale, will be introduced in an upcoming book named "Hunters in the Darkness"

-All of the Spartan abilities from multiplayer will also be in singleplayer

-There will be tactical squad commands in singleplayer, apparently similar to Star Wars Republic Commando (343 industries Creative Director Timothy Longo was the Lead Designer on Republic Command back when he was at Lucas Arts).



Around the Network

heres the gi article for those that want to read http://imgur.com/a/Zm0gi

game will launch with over 20 maps with 16 free maps by june of next year

everything sounds so freaking awesome



Omfg please let that be true. That would be godly



shikamaru317 said:
shikamaru317 said:

Rumor going around that Halo 5 will have 20 maps at release, more than any previous Halo game afaik, and that there will be 15 DLC maps, all free. Also, it seems that the red Spartan on Locke's team isn't Macer as some have speculated, a new character named Vale Olympia. Supposedly this info is in the July Game Informer issue.

Thanks go to Ryuu for this rumor.

Some more details supposedly from the Game Informer issue:

-No more splitscreen co-op, but drop-in, drop-out online co-op has been added.

-New character on Locke's team, Olympia Vale, will be introduced in an upcoming book named "Hunters in the Darkness"

-All of the Spartan abilities from multiplayer will also be in singleplayer

-There will be tactical squad commands in singleplayer, apparently similar to Star Wars Republic Commando (343 industries Creative Director Timothy Longo was the Lead Designer on Republic Command back when he was at Lucas Arts).

If this is true I don't know how people are gonna react to this. Tactical combat is awesome in my book and got my hype level going up ten fold.



Confirmed spartan abilities in single player is great also. So we will be able to tackle and ground punch some Jackals. I hope it doesn't makes us too powerful compared to the Elites. I want them to be as strong as we are just like in Halo 1they were tough.



Around the Network

Halo 5 Info Blowout

-20+ maps at release, 15+ free DLC maps added by June of next year

-Squad Commands will be in for AI teammates, apparently similar to Republic Commando (343i Creative Director Timothy Longo was the Lead Designer on Republic Commando back when he worked at Lucas Arts). Commands include attack, picking up a specific weapon, driving a vehicle, using a turret, and reviving a downed teammate.

-No splitscreen co-op, but drop-in/drop-out online co-op is available, allowing additional players to play as AI squad mates. Each chaarcter will have a different starting loadout and unique HUD. The old co-op respawn mechanic has been replaced, you now have to revive downed teammates. A gold subscription isn't required for online co-op.

-All multiplayer Spartan Abilities are also available in singleplayer. Ground pound has been moved from a right stick click to holding down the right bumper.

-Locke's Team is called Fireteam Osiris. Members are Edward Buck (introduced in Halo 3: ODST), Holly Tanaka (introduced in Halo Escalation), and Vale Olympia (new character that will be introduced in an upcoming book named "Hunters in the Dark").

-Singleplayer map design is less linear, there are alternative paths through levels, including some that are more stealthy, such as sneaking through a vent in order to flank a group of enemies.

-A brand new Multiplayer Game Mode is in development, no details yet, other than that it uses all aspects of the Halo 5 sandbox (Big Team Battle replacement?)

-Locke's team has access to a new system caled ATS (Artemis Tracking System) which can be used to search for clues, useful for hunting Blue Team. This system will also make finding alternative routes through levels easier than it is for Blue Team to find them.

-Joe Staten has no official role on the Halo dev team, he's working on other MS Studios games, though he is writing a new Halo book that will be released in December.

-The audio team is not reusing any sounds from Halo 4, they're re-recording everything in order to better take advantage of next-gen technology.

-Beta feedback has reen used to redesign certain aspects of the multiplayer, for instance the map Empire has seen some changes, such as certain entry points into the bases being closed off.

-New symmetrical multiplayer map that features an underwater research facility. Heavy red/blue coloring for easy navigation and callouts.

-Cortana's "ghost" will appear some in Halo 5. Apparently caused by Chief's memories of Cortana.



20+ maps is more then any halo before and depending on what the total number is could be more then double of some of the games



Azerth said:
20+ maps is more then any halo before and depending on what the total number is could be more then double of some of the games

Looks like 35+ post DLC for Halo 5. I think Halo 2 had the most maps, 25 or so, so Halo 5 will have at least 10 more than the biggest previous Halo game.



shikamaru317 said:
Azerth said:
20+ maps is more then any halo before and depending on what the total number is could be more then double of some of the games

Looks like 35+ post DLC for Halo 5. I think Halo 2 had the most maps, 25 or so, so Halo 5 will have at least 10 more than the biggest previous Halo game.

i was just looking at launch.  hce launched with 13, h2 with 12, and h3 11.  reach had 9 not including the ff maps. 



Just noticed in the game informer article that the gameplay event for Halo 5 will be in the evening of June 15th, so after the press conference. Nice to see them not spending like 10 minutes on Halo 5 during the press conference, we might just get a decent number of new announcements during the conference afterall.