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Why do Zelda Console games take 5 years to develop.... ?

Forums - Nintendo Discussion - Why do Zelda Console games take 5 years to develop.... ?

Miyamotoo said:
Aerys said:


Which is not enough, Mario/SSB always sell much more than Zelda, so if they sell 4M, Zelda will sell around 2M

Zelda WW HD is currently around 1.5m, completely new Zelda game that is very hyped being biggest, open world and ultimate Zelda game, will be 3m+.


Could reach taht yes, if exclusive, if not it will be closer to 1,5M



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

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ihatefatkatz said:
Ambition and Aonuma self-consumed with beating the previous zelda with the new zelda

This.

Aonuma was with the Zelda team when Shigeru Miyamoto was still running it. He had a great teacher. He was part of that older generation of Japanese developers from the 80's who were very ambitious towards their games. This ambition kept them ahead of everyone else for almost two decades. Then something happened. Attitudes changed. There are still ambitious individuals, like the ones who are having success with their Kickstarters. The companies themselves lost that ambition along the way and that's where we get modern day Sega, modern day Capcom, and modern day Konami. While Nintendo has MANY problems of their own, I'm just glad that Nintendo's management lets Aonuma make his games the way a Japanese developer or any developer should make their games: with passion, ambition, and with pride in a great product.



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Jon-Erich said:
ihatefatkatz said:
Ambition and Aonuma self-consumed with beating the previous zelda with the new zelda

This.

Aonuma was with the Zelda team when Shigeru Miyamoto was still running it. He had a great teacher. He was part of that older generation of Japanese developers from the 80's who were very ambitious towards their games. This ambition kept them ahead of everyone else for almost two decades. Then something happened. Attitudes changed. There are still ambitious individuals, like the ones who are having success with their Kickstarters. The companies themselves lost that ambition along the way and that's where we get modern day Sega, modern day Capcom, and modern day Konami. While Nintendo has MANY problems of their own, I'm just glad that Nintendo's management lets Aonuma make his games the way a Japanese developer or any developer should make their games: with passion, ambition, and with pride in a great product.

But it may be the Final Fantasy VII effect. He may try to be so freaking ambitious he destroys the IP to beat OOT. 



bigtakilla said:

But it may be the Final Fantasy VII effect. He may try to be so freaking ambitious he destroys the IP to beat OOT.

He needn't worry about that, OOT was beaten a while ago, and the IP is healthy as a horse. A horse that doesn't run into trees.



the_dengle said:
bigtakilla said:

But it may be the Final Fantasy VII effect. He may try to be so freaking ambitious he destroys the IP to beat OOT.

He needn't worry about that, OOT was beaten a while ago, and the IP is healthy as a horse. A horse that doesn't run into trees.

People say that about FFVI and FFVII.

Thing is on Meta it will never be beaten, as far as sales it may never be beaten (it isn't now), as far as top 10 lists it is usually at the very top. People associate Link with being the Hero Of TIme (his title in OOT).

BTW: Did have a laugh at the horse joke. ;)



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bigtakilla said:

People say that about FFVI and FFVII.

Thing is on Meta it will never be beaten, as far as sales it may never be beaten (it isn't now), as far as top 10 lists it is usually at the very top.

You can't worry about a difference of a couple of points on Metacritic; I doubt any developers do. Every 3D Zelda is in the 90s, an impressive feat.

My own theory: Ocarina is in the upper-middle of most Zelda fans' lists, but it is often at the top and very, very rarely at the bottom. Zelda fans can't agree on what goes above and below it, only that it's great. So if you get three fans together their lists may look something like this:

A:
1 - Majora's Mask
2 - Wind Waker
3 - Ocarina
4 - Link to the Past
...
10 - Twilight Princess
11 - Skyward Sword
12 - TLOZ (NES)

B:
1 - TLOZ (NES)
2 - Link to the Past
3 - Ocarina
...
9 - Majora's Mask
10 - Wind Waker
11 - Twilight Princess
12 - Skyward Sword

C:
1 - Twilight Princess
2 - Ocarina
3 - Skyward Sword
4 - Majora's Mask
5 - Link to the Past
...
11 - Wind Waker
12 - TLOZ (NES)

And so on. So they can't agree on what goes "first" or "last", but since they can all agree that Ocarina is among the best (and since non-diehard Zelda fans involved in the process all nod vigorously and say Uh huh yeah Ocarina da best), they put it on top. That's just how I perceive it to be, because the Zelda fandom is split a dozen different ways and have strong feelings about which games are the best and which are the worst. I rarely see Ocarina at the top of personal lists of the best Zelda games nowadays.



FarleyMcFirefly said:
No idea. I hate it though... Much too long. I liked it when they released more consistently (Ocarina to Wind Waker).

I mean, they should reuse the same engine sometimes instead of building from the ground up each time.


You realize the gap between ocarina and wind waker is five years, right? :p lol 

Anyways, I'm glad it takes five years. I like the games to actually be different from eachother. There is av reason the series has lasted 30 years 



RubberWhistleHistle said:
FarleyMcFirefly said:
No idea. I hate it though... Much too long. I liked it when they released more consistently (Ocarina to Wind Waker).

I mean, they should reuse the same engine sometimes instead of building from the ground up each time.


You realize the gap between ocarina and wind waker is five years, right? :p lol 

Anyways, I'm glad it takes five years. I like the games to actually be different from eachother. There is av reason the series has lasted 30 years 


lol, yes but with Majora's Mask in between. 
and 2 handheld games as well.



1doesnotsimply

Mythmaker1 said:
JNK said:

ive played ss and gta v and both games are on a same level in size and co. dunno what ur talking about.

i need about 40 hours for both to complete. both had same diversion and co.

What I'm talking about is scale and mechanical depth. Skyward Sword has a very small scale and very little mechanical depth. I can't speak to the mechanical depth of GTAV, but the scale of that game is enormous.

As far as "40 hours", I can only believe that it takes you that long to 100% Skyward Sword. As far as GTAV goes, not including multiplayer, there looks to be far more content.


hm a skyward swors speedrun needs about 5:40 hrs and a gtaV speedrun 7:30 hrs. GTA have way more cutscenes and co so the playtime for both are pretty equal. 



Each Zelda game (due to so many new things) feels like a unique experience. Gta games just feel like sequels. Nintendo wants to be artist, not construction workers who build from practically the same blueprint everywhere they go.