Turn based games = Wait 20 seconds to make an attack, while you're getting your ass beat...oh and cure/buff occassionally...sorta strategic. (99% of all JRPG in existance)
Hack and Slash = run around mashing Square Triangle Triangle Square in every H&S ever. (Diablo, Path of Exile, etc)
Action = Hack and slash with more bodily control, movement is far more important but combat is usually dumbed down to two buttons - Block and Attack. (The Elder Scrolls, Dark and Demon Souls etc)
Hybrid = Final Fantasy XV. You have the strategic values of traditional JRPG Turn Based games, but instead of standing still like a jackass you CAN ACTUALLY MOVE FREELY. You have the same exact menu as almost ever FF game to date...Attack, Magic, Summon, Items...you select which one you want to use and when...you have HP and MP and everything else.
THE ONLY DAMN DIFFERENCE is that you can ACTUALLY MOVE AROUND...LE GASP!
@1st bold, if only that were true, then 99% of all JRPGs would actually be good, too bad it couldn't be further from the truth.
@2nd bold, have you watched the video? Repeatedly pressing square to attack is most certainly not an attack, magic etc menu.
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