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Forums - Sony Discussion - Professional game dev explains why Sony's Morpheus won't get much backing from developers.

bigtakilla said:
Kerotan said:

Why because he lacks all the things Tachikoma pointed out earlier on?  

I don't think Link cares much about what Tachikoma pointed out earlier on. He's a  bit biz trying to save Hyrule from pitbull looking moblins. Could be worse though, he could be on CDi.


Poor reply.  You are the weakest "Link",  goodbye!  



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I'm beside myself in awe at these amazing graphics!

Oh what a difference actually owning/playing the games youre talking about makes to perspective.

Poor aliasing protection
Poor texture alignment/mapping
Poor foliage distribution
Extremely low poly branch geometry even on direct paths and key locations
No effort made at all to equalize quality between general play an zoomed in scripted events
Low quality repeating textures stretched to cover larger areas
Textures mapped to surfaces stretched along with geometry to bridge gaps in terrain without remapping texture positioning resulting in linear stretch
Low complexity collision mapping resulting in "Sorry you cant walk this way theres a twig on the ground" physics.
Mismatched texture quality along primary paths, both sides, with clear cut bridging in texture elements
Stark difference between the pulled-from-DOA player character mesh and actual game environment mesh complexity
Lighting clipping in subscene buffer draw because DOA5 engine not suited to game format.

Dont bother pointing them out to ninty fans though, poor quality stuff like this only exists on Xbox and PlayStation.



Tachikoma said:

I'm beside myself in awe at these amazing graphics!

Oh what a difference actually owning/playing the games youre talking about makes to perspective.

Dont bother pointing them out to ninty fans though, poor quality stuff like this only exists on Xbox and PlayStation.

Not sure who's saying that, but lets not pretend like it doesn't exist on those platforms. 



Kerotan said:
bigtakilla said:

I don't think Link cares much about what Tachikoma pointed out earlier on. He's a  bit biz trying to save Hyrule from pitbull looking moblins. Could be worse though, he could be on CDi.


Poor reply.  You are the weakest "Link",  goodbye!  

I guess I'm off to bomb some Dodongos!



bigtakilla said:

Not sure who's saying that, but lets not pretend like it doesn't exist on those platforms. 

Nobody is claiming it doesnt, rather you seem to think that its only a a negative issue for Summer Lessons, evidenced in your "do you really thing this game is anywhere near as high quality as this game" comment, which completely ignores all of these issues based, seemingly solely on it fitting your argument.

Thing is, it doesnt hold up, I had said game sat in my WiiU, and this perceived quality is nowhere to be seen.

I'm sorry if pointing out this obvious issue offends you, but i'm not one to sit on my hands and see people state personal preference/opinion as fact, I have no console preference, I'm all about the tech used and how it's used, both games are as good as each other in both achieving their intenteded presentation, and both games suffer from the exact same technical issues, so the only real difference is art direction, which has nothing to do with quality and everything to do with, you know, art direction.



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Tachikoma said:
bigtakilla said:

Not sure who's saying that, but lets not pretend like it doesn't exist on those platforms. 

Nobody is claiming it doesnt, rather you seem to think that its only a a negative issue for Summer Lessons, evidenced in your "do you really thing this game is anywhere near as high quality as this game" comment, which completely ignores all of these issues based, seemingly solely on it fitting your argument.

Thing is, it doesnt hold up, I had said game sat in my WiiU, and this perceived quality is nowhere to be seen.

You singling out areas of a game to fit your arguement doesn't change anything. You found some areas in a game that are similar...

Bravo?



bigtakilla said:

You singling out areas of a game to fit your arguement doesn't change anything. You found some areas in a game that are similar...

Bravo?

You think those are cherry picked?, Would you like me to stream the game live, right now, and point out the fact that these issues are present throughout the entire game environment?



Tachikoma said:
bigtakilla said:

You singling out areas of a game to fit your arguement doesn't change anything. You found some areas in a game that are similar...

Bravo?

You think those are cherry picked?, Would you like me to stream the game live, right now, and point out the fact that these issues are present throughout the entire game environment?

You can if you want. Send me the link! Oh, and as far as cherry picking, no. I very much think they are present through the entire game, but I also know there is a LOT more going on in Fatal Frame V than just talking to a girl in a room where everything is practically still. 

BTW: Yes I'm VERY jealous you get to play FFV.... :(



sonys kinect then.



Links on my profile.