Forums - Nintendo Discussion - What is the Problem with Nintendo?

Clearly every game is a labour of love and what other PR spiel people can come up with :^)



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Look at how long it takes Polyphony to make GT games...

Sadly Japanese development is rather inefficient.  Poor management and mis-fit of skills leads to spending twice as long at the office, getting half as much work done as Western counterparts.

There are several issues that cause this like Japanese hierarchy, but perhaps the biggest issue is this:

In the West people tend to not spend their lifetime at a company; skilled developers are willing to move company to find work where they can use their skills, and those who are experts can get nice pay.  As such, when an employer needs a specialized skill on a team, they can attract people skilled/experienced and willing to do that with incentives like pay, career opportunity, etc.  Well assembled teams are very efficient.  Companies like Naughty Dog can pick the best of the best.

Japanese work culture is rather different.  Technology companies hire new graduate students into companies and then they are assigned roles.  They may spend a lifetime at the same company.  Pay for developers can be quite low even for experienced ones, and moving company is rare.  As such companies just make do with the people they have, recycling people to roles as needed even if it may not be their primary skill.  Therefore, Japanese engineers tend to work very hard to learn new skills, they are really hard working.  It is a more "brute force" approach, and not as efficient as hiring specialists.



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hsrob said:

I'm confused, I thought Nintendo milked all their franchises by releasing rehash after rehash in rapid succession. If they are only releasing games every 3-5 years then they are not very good at milking.


The argument seems to be that they make games too often, slowly and not often enough, quickly too much.



theARTIST0017 said:
If you're going to make accusations then list examples. In fact, link or it never happened.

Cut toastboy some slack!



                
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It takes 3-5 years for Western companies to make original games too, but the reason why Call of Duty games are pushed out by a studio every 2 years is because they are not truly making new games, but rather an iteration of their existing games. That is why all of the Call of Duty games are so similar to each other, they are reusing things the last iteration of the game. It's also why Mario Galaxy 2 and Majora's Mask had much shorter Dev cycles than the originals.

It's also why iterated games, usually done by American third parties, do not do very well on Nintendo consoles. If you look at the sales history of these sorts of games, it is rare that as many people will buy an iterated sequel as they did the original game. Nintendo gamers, if developers want to maintain a franchise, the sequels have to be much more original - something to differentiate between previous games or that really build on the existing franchise in a meaningful way. Usually, there are some exceptions like Just Dance and Pokemon.



I describe myself as a little dose of toxic masculinity.

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So now we are comparing this:



To this:



It makes you look... you know...
Are you happy with this image about you?
Are you happy?



I'm not talking to you.

I'm not social on this website.

Sorry for my english.

Bye.

I'm not talking to you. I'm not social on this website. Sorry.

oniyide said:
AgentZorn said:
oniyide said:
dont really agree with the OP but ill play devil's advocate to people who are saying that Ninty games are of higher quality. Not disagreeing BUT considering the games Ninty make are less technically demanding than say teh Skyrims or ACs of the world, thats not a big accomplishment.


I think you should have used a better example than Skyrim. To this day, the game still suffers from glitches.


my point is Nintendo doesnt make anything with that kind of SCALE, the closest they have is Zelda and its still miles behind. And even the last 3d one of those had a glitcth. Better example GTA

Xenoblade Chronicles says a very big hello, as does X.



toastboy44562 said:

Why do Nintendo games typically take 3-5 years to make? There is no logical reason other than the Devs that work for Nintendo are simply innefficient.

Nintendo games tend to be similar to past games are well so all they really have to do is up the resolution and create new maps. A game like Mario Kart should take half a year to make, not 3 years. Completely unacceptable!

Games like Gears of war, Uncharted, fable, assassins creed, halo, cal of duty, etc all take 1.5-2 years to make despite having state of the art engines, complex game worlds, online modes, complex dialogue etc

If Microsoft/Sony were in charge of Nintendo franchises I am conviced they could pump out games 3X times as fast as Nintendo. You would think Nintendo would come out with first party games quicker having very few/no third party games.


The initial versions of those franchises you noted *do not take* 1.5-2-years to make--the subsequent, *iterative*, sequels do, which are built on the same codebase and with knowledge gained during the 3+-year dev cycle for the first game in the franchise.

You also make a grave error in assuming scope or scale=dev time. This can be the case, but building a huge, empty-ish (and bug-ridden) world (a la Skyrim) is not the same thing as packing every square inch of a game like Super Mario 3D World with gameplay elements. 

(Do you really think buildnig a course in SM3DW is the same as building a vast empty plain in Skyrim? Or a highly-scripted level in Uncharted?)



snowdog said:
oniyide said:

my point is Nintendo doesnt make anything with that kind of SCALE, the closest they have is Zelda and its still miles behind. And even the last 3d one of those had a glitcth. Better example GTA

Xenoblade Chronicles says a very big hello, as does X.

Also dat performance...... Yeah......

Skyrim

https://www.youtube.com/watch?v=-rRr76R26WA

Drop frames and screen tearing on 360, and drop frame and framerate on PS3, oh lord why can't all Nintendo games be like that!!!!

Oh, and GTA 5?

https://www.youtube.com/watch?v=_fbYyMq4cGU



snowdog said:
oniyide said:
AgentZorn said:
oniyide said:
dont really agree with the OP but ill play devil's advocate to people who are saying that Ninty games are of higher quality. Not disagreeing BUT considering the games Ninty make are less technically demanding than say teh Skyrims or ACs of the world, thats not a big accomplishment.


I think you should have used a better example than Skyrim. To this day, the game still suffers from glitches.


my point is Nintendo doesnt make anything with that kind of SCALE, the closest they have is Zelda and its still miles behind. And even the last 3d one of those had a glitcth. Better example GTA

Xenoblade Chronicles says a very big hello, as does X.


X doesnt say nothing as it has not released. Xenoblade considering hwo that game lookes its still not an accomplishment. its not that technically higher than say FF12 and that was released back on PS2. Hell with those character models and designs it should run buttery smooth.