Forums - Gaming Discussion - Irrational Games are "winding down"; all but 15 staff laid off [edit: Gamasutra - Bioshock Infinite didn't sell enough]

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Mnementh said:
Soleron said:

What other conclusion is there? They only broke even on Tomb Raider just recently at 4-5m copies.

Ouch. If that is true and games like Bioshock Infinite and Tomb Raider have problems to break even, the game industry is in deep shit. Developers can't just start to make games half that big and with lower res textures and lesser polygon resolution and try to sell them full price. Customers would be avoiding it. So studios with big AAA projects may have a difficult time ahead.

It's true.  The industry is just not sustainable at the rate it's going for the "AAA" game model.  Things like GTA and COD obviously have nothing to worry about, but for every GTA there are a dozen other games that just aren't making enough money back to warrant what they cost to make.



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Well I bought Bioshock Infinite on ps3 new and pc on steam so gave them some money but I do buy secondhand games on ps3 and 360. Personally I feel 3 million is a good figure to sell. Banking on getting 5 million sales seems highly risky. I do like varied game experiences that take the player into new areas. Thats why games like call of duty and battlefield can be depressing as they seem to important to the industry nowadays as do football franchises.

I hope developers keep coming up with fresh gaming experiences. I hope its not down to low cost indie developers to come up with fresh gaming ideas. I like ambitious technically impressive games like Bioshock Infinite that also take a few risks and don't just update what came before.



Kongfucius said:
I'm sure he has reasons, but it seems hypocritical to simultaneously reminisce about 17 years of making worlds and generally pursuing dreams whilst laying off almost all the people who helped him do it...

Just seems a little self-centred is all


/this

It's one thing to lay off people when a studio falls on hard times, but when it's successful it just comes of as a dick move.



colafitte said:
Bioshock Infinite was a huge disappointment, not only the game but more importantly, its sales. The game probably needed more than 5m copies to be profitable and only sold around 3m.

I think is a sad day for the industry, because despite i didn't love the Bioshock series, Kevin Levine games were original in its concepts.

I don't think anybody expetected this in 2014 when Bioshock Infinite was announced and then hyped through the roof in E3 2012 with that 15 min gameplay video that never become true in the game.

I would think that Bioshock Infinite was hugely profitable. 

It has likely sold closer to 4 million copies once Steam and Live on Demand is taken into account - and the DLC seems to have sold well.

I personally loved the game though that is a matter of opinion of course.



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"Hey guys, Bioshock Infinite and the DLC is done, I guess we have to make this promised Vita game now..."

 

"Fuck, how do we get out of this?"

 

"How about we disband?"

 

"Good idea."

 



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Chandler said:

"Hey guys, Bioshock Infinite and the DLC is done, I guess we have to make this promised Vita game now..."

 

"Fuck, how do we get out of this?"

 

"How about we disband?"

 

"Good idea."

Sorry to anyone in this thread, but this was pretty funny.



JoeTheBro said:
So he's basically going indie. Wow.


*AA, not indie.

 

OT : I hope their next game won't have a B movie storyline. I believe in the potential of smaller studios, but I don't want to see another bioshock infinite.



Looking back on the interviews with I have seen and read from him. TBH in retrospect Ken leaving going for a smaller next project isn't too surprising. He seemed pretty burnt out from the Infinite dev cycle, I mean the game was in development for 5 years. It is surprising that 2K is shutting down the entire studio just because Ken wants to build a smaller game with a small team. I guess there was a lot of high ranking people leaving the studio over the last few years. Especially if 2K are going to be doing a new Bioshock game in the future.

I guess 2K have no faith in the people at the studio other than Ken.



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RenCutypoison said:
JoeTheBro said:
So he's basically going indie. Wow.


*AA, not indie.

 

OT : I hope their next game won't have a B movie storyline. I believe in the potential of smaller studios, but I don't want to see another bioshock infinite.


He's not told by 2K what games to make, so it's indie in spirit.



Apparently a tweet from one of Bioshock's designers:

Drama!