All this tells us is that Sony had much more supply in the marketplace than did Nintendo given that both sold out. And the Wii stayed sold out for months. That's a combination of high demand and low production (after the Gamecube, you can't blame Nintendo for not starting with a million units per month production).
The real battle begins when supply and demand start to find an equilibrium. For Wii, that was the following summer. The question is can the PS4 maintain the sales lead at that point? Until then, it's just a production race...which Sony has handidly won thus far.