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Vita design sucks compared to the PSP

Forums - Sony Discussion - Vita design sucks compared to the PSP

kupomogli said:
naruball said:

I know what a fact is and I know what an opinion is.  The system is, well, it's not advertised, but if it was, it'd be aimed mostly towards teens and adults.  If  the average teen can't hold the system regularly and depress the buttons with the very center of your thumb without grazing the analog stick then it means the sticks are too fucking close.  Touching the analog stick when you don't mean to effects gameplay, and if it's because it's built that way and nothing you can do about it, then it's a design flaw.  When the analog stick is close enough to where you slightly touch it and it does infact effect gameplay, it means that it's too close.  There's no opinion about that, the analog sticks are too close to the buttons.  That is a fact.

If the sticks are too close and you feel it your obligation to hold the system different than you normally would, maybe bend your thumbs at the joins which still grazes the button, or  come in and press the buttons from a near 90 degree angle from both sides, that's on you.  Doesn't change the fact that holding the system normally and playing normally you'll touch the analog sticks on occassion which should happen. 

Even people in this thread have stated that the same has happened, but either it doesn't bother them or they've learned to deal with it.  Learn to deal with it, fine, doesn't mean it's still not an issue.  

 

 

 

 

Still doesn't make it a fact, but like I said, use the word in any way you like.



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The Vita's design is alot better than PSP i though, except for the small grips next to the touchpad.
Given what is inside Vita, it's amazing how it ain't bigger.

Yeah the buttons may be smaller on Vita, but i personally like the clicky buttons on Vita.
And also i had no problems with button placement on either system. The battery life is more the problem with both system.

All i know since i bought a Vita, my PSP slim seems so small and light to me.



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They are both the same, just a little better graphics than the 3ds but not as fun as a 3ds, nothing innovative.



I have the Ps Vita 2000 model and therefore do not have this "Issue" of the start and select buttons being too small, but even with the original Vita model, I did not have a problem at all. I prefer the Vitas design over the PSP mainly due to the sleekness and screen of the Vita.



 

NavyNut said:
They are both the same, just a little better graphics than the 3ds but not as fun as a 3ds, nothing innovative.


How is this relevant? Seriously, what's the point of thsi?



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my wrists got tired after the first 30 min of playing but now there fine for 2 hours of playing.. nad i have both the vita is much better the dual analogs are the reason for that.



KingKazuma34 said:
I have the Ps Vita 2000 model and therefore do not have this "Issue" of the start and select buttons being too small, but even with the original Vita model, I did not have a problem at all. I prefer the Vitas design over the PSP mainly due to the sleekness and screen of the Vita.

Really? I don't own the original Vita, but I've tried out the demo models and it's much more difficult to use the start/select buttons on it (compared to the 2000, which I own as well.) I've been playing a lot of Toukiden and having to use the "demon eyes" ability (by pushing the select button) would be much more of a pain on the original Vita. Especially as I turn it off and on a lot to check for things and during boss fights.




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I thought the Vita was pretty nice to hold, but I never held it for hours, so I can't say if it would be nice to hold over a long period of time. The PSP nearly destroyed my hands after about and hour and a half of playing it, so I can't see the Vita being worse. Also, the PSP doesn't have a real analog stick and the Vita has two. That alone makes the Vita a better designed product.



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