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Forums - Nintendo Discussion - Nintendo to drop the bomb 7/12-2013 ?

Th3PANO said:
EdHieron said:
I also dobt it because it would boost the price of the Wii U to being right up there with the vastly superior technolofy wise Xbox One and Playstation 4 and nobody would buy the underpowered Wii U at that price for another gimmick and expensive, later additions to consoles don't really have a track record for making them sell all that much more than they already are selling.

The best bomb Nintendo can drop with Wii U is to reduce the price of Wii U's Deluxe Model to $199.99 because then it would be available at a realistic price point in relation to PS4 and Xbone.

So, 300 + one game is overpriced? It has free online, you can use all the stuff from the Wii, everything. No features behind a paywall. If you buy a Wii U now you have atleast 4-5 titles that are really really good. And as far as I know no launch title benefited from better hardware besides prettier graphics. 200 is just unrealistic and almost trolling.
 


When you're 1 / 4 to 1 / 8th as powerful as the other consoles and they cost $400 to $500, you really shouldn't charge over half of that for your console.



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FromDK said:
JoeTheBro said:
FromDK said:
JoeTheBro said:

Oh no VR really only works if it's 3D. Every VR headset out there is stereoscopic 3D.

Nintendo isn't doing real VR, and they most definitly aren't doing haphazard VR.

Not true.. Try to see this video from 2007 where johnny lee make headtracking with the wii.. The point is that in the second you have a picture controlled by headtracking it apears in 3d.. and that is all nintendo needs.. But yes, what i'm talkin about is not a pro +1000$ vr helmet, but a cheap way to deliver VR.. Wii-R  :) 

(that also means that the display don't have to big be a helmet)

https://www.youtube.com/watch?v=Jd3-eiid-Uw

I've seen that video, but the illusion is broken if you see the effect in person. It just doesn't work. Sorry. Kinda confused by your OP though if that's what you were going for. Even the PS2 eye toy could do that type of VR. Devs could easily do that right now with the current wii u gamepad.

 

Somewhat off topic but Johnny Lee now works at Microsoft with Kinect and that group.

You see my edit.. I understand you was confused..


But you are not getting the point with that video.. try to emty your mind.. :)

Try to imagine that your have a 2d screen, mayby at the size af the upad screen

Now you playMario 64.. but in "look around mode" you now can move and jump in first person view all time

infront of you is a big gomba and you use nunchuc for a fast attack... HERE IT COMES

When you have mario's vision, and it respond 100% to your own headmovment and everything you see respond to that.. you have cheap VR.. U see ?

And eyetoy was not motion plus.. and you could not strap the tv to your head.. :)


A VR platformer is a terrible idea.



EdHieron said:
Th3PANO said:
EdHieron said:
I also dobt it because it would boost the price of the Wii U to being right up there with the vastly superior technolofy wise Xbox One and Playstation 4 and nobody would buy the underpowered Wii U at that price for another gimmick and expensive, later additions to consoles don't really have a track record for making them sell all that much more than they already are selling.

The best bomb Nintendo can drop with Wii U is to reduce the price of Wii U's Deluxe Model to $199.99 because then it would be available at a realistic price point in relation to PS4 and Xbone.

So, 300 + one game is overpriced? It has free online, you can use all the stuff from the Wii, everything. No features behind a paywall. If you buy a Wii U now you have atleast 4-5 titles that are really really good. And as far as I know no launch title benefited from better hardware besides prettier graphics. 200 is just unrealistic and almost trolling.
 


When you're 1 / 4 to 1 / 8th as powerful as the other consoles and they cost $400 to $500, you really shouldn't charge over half of that for your console.

You know, first of all you don't pay only $400 or $500. You have to count the online paywall for both consoles. If you buy a PS 4 with $5 per month for online and you have the console for 5 years you payed ultimately $700  for it.

You also don't get a game with the standard bundle....another $60. Now we are at $760, then you want Camera maybe because it isn't bundled with the PS4, another $60  = $820. If I buy a Wii U with 300 $ I have 1-2 games, depends on the bundle. And also every feature from the beginning.

And almost everyone has/had a Wii at some point. If you want to play with other people they can bring a controller with them o you have one yourself. Also you can play every freaking Wii Game. You don't have that on the other consoles. Oh and the freaking remote play is also included in every bundle. The range isn't comparable but is has no lag at all. And if you wanna have that feature on PS 4 you need online features again and a vita (and not many people have them. +200 $. Or maybe $150-$175, depends on how they price the combined PS4/Vita bundle. So please do some research before saying Wii U price for it's value is 100 $ too expensive. 32 GB of memory isn't a excuse, depending on the game you can get as many games on it like the 40-50 gb games on a 500 GB HDD in the PS4.



9mill consoles to april is just plain imposiboru



FromDK said:
Fusioncode said:

4. Nintendo made Wind Waker HD ready for it.. can be played in first person and controlled by gyro (thats a VR game)

I don't think that qualifies as a VR game. 


If the image can be seen in first person view and change with motion (that means that it also change with head movment) why don't you think it is ?

So the entire game can be controlled in first person? Or is it just one part like aiming the bow? Because if it's the latter then no I don't think it qualifies as virtual reality. 



Sigs are dumb. And so are you!

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Yeah, that would be a bomb.



Still not believing that they will be there. If they go, i'm most inclined to believe that they will show nintendo ip, and it will have non-specif action figure.

A declaration some time ago from iwata(something about "turn heads") make me believe theirs next console will have have something in line with that, but will not release on wiiu now. First, will cost $300 bare minimum. Nobody would pay $600 for the full package.

Second, there is no game where would use the full potencial, and would need at least 5 games doing that to reach the 9 million mark.

If you wnat VR, go with oculus rift, they areadly have a store, don't they? The last thing i want is seeing all nitendo franchises turned in first person games.



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

Gunpei Yoko

justiceiro said:
Still not believing that they will be there.


It's already confirmed.....



anonymunchy said:
JoeTheBro said:

I've seen that video, but the illusion is broken if you see the effect in person. It just doesn't work. Sorry. Kinda confused by your OP though if that's what you were going for. Even the PS2 eye toy could do that type of VR. Devs could easily do that right now with the current wii u gamepad.

 

Somewhat off topic but Johnny Lee now works at Microsoft with Kinect and that group.

What do you mean the illusion is broken when you see the effect in person? Why wouldn't it appear 3D anymore? Wasn't that the whole idea of the video?

I always figured glasses-free 3D is what they were going for with the Wii U based off some patent releases from about 2 years ago I think. I'm not a technical wizard but there's a camera and a sensor bar in the palm of your hand, sounds like they could achieve something similar with the Wii U, without adding any external peripherals. (as you mention as well)

3D is perceived with 4 bits of information: motion parallax, focus, convergence, and visual clues. Any 2D picture covers the last one, because our brains see the shadows, reflections, faces, etc. and understand the scene should be 3D. However 99% of the time this isn't enough to trick us into thinking it is 3D.

3D movies and the 3DS have the visual clues, but they also have convergence. The viewer's eyes converge on a 3D point in space rather than on the 2D screen. This is by far the strongest 3D clue our brain works with. Even on its own our brain perfectly perceives the image as 3D, as shown with magic eye pictures.

Head tracking is giving the visual clues ad the motion parallax, but if it lacks 3D convergence than 90% of the time the brain still perceives it as 2D. Plus the effect only works while the viewer is in motion. Unless you plan to bob your head back and fourth, it's just not good enough on its own.

In videos of the effect however, our brains only go off of visual clues. Because we are so used to seeing 3D scenes represented as 2D pictures, our brain just assumes the screen in head tracking videos would be 3D in real life. In the youtube video all of the visual clues say it's 3D, so we assume in real life it'd work that way. It doesn't. It's actually a very similar effect to viewing pictures of 3D chalk drawings.

All the visual clues in that picture make it almost impossible to know that most of it is flat, not 2D. Looking at the picture it "feels" 3D even, or at least if you imagine this scene in your head, it'd be 3D. Viewing it in real life, even from this perspective, the illusion would be much worse. Convergence and focus would instantly tell you it's 2D, while when viewing a picture your brain ignores those. The same is happening in the head tracking video and every other one trying to look 3D in that matter.

 

Focus is by far the most ignored 3D bit but it's still pretty valuable. There's only one 3D screen I know of that actually uses it.



I think they will announce that WiiU is discontinued and that they are making a new console.