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Forums - Nintendo Discussion - Zelda A Link Between Worlds: Metascore = 91 [29 Reviews] 8 Perfect Scores

Lawlight said:
osed125 said:

Hating a company so hard isn't healthy, that's what we want to understand. We care for you man! We want to help you! 

Saying a game isn't GOTY = hating? Ok.

Coming into a thread that is simply about the review score and coming in saying it wont be GOTY (and nothing else) when no one was even talking about it is pretty much showing your disdain for either the game, Nintendo, or its fans (or maybe a comination of the three).



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osed125 said:
Lawlight said:
osed125 said:
Lawlight said:


Why do you need to understand?

Hating a company so hard isn't healthy, that's what we want to understand. We care for you man! We want to help you! 

Saying a game isn't GOTY = hating? Ok.

The first step in recovery is to accept you have a problem. We will be here for you when you are ready.

Speaking from first-hand experience?



softcoregamer82 said:
osed125 said:

Such an overrated franchise. Nintendo games always get godly scores when they don't deserve it.

If you feel this way, then why do you call yourself a Nintendo gamer with an avatar of a Nintendo (published) game?


I... sort of feel that way if you count my opinion of never really seeing what OoT did to be considered the best of the bunch.

 

But that's besides the point, am I not allowed to call myself a Nintendo gamer, and forbidden from having a Nintendo associated avatar because I've never had a profound attachment to Zelda games? C'mon now...



STRYKIE said:


I... sort of feel that way if you count my opinion of never really seeing what OoT did to be considered the best of the bunch.


Not everyone thinks OoT is the best (it's my third favorite, personally), but it's not hard to see why it's popular. Back in 1998, it was an impressive feat of technology and game design. In particular, OoT popularized a lock-on system which would be used in many future hit games, including Grand Theft Auto. Its structure also influenced a wealth of imitators in the classical action/adventure genre, such as Okami and Batman: Arkham City.

I think the only other 3D action/adventure game to have such a large impact is Prince of Persia: The Sands of Time.

Edit: And maybe Tomb Raider.



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F0X said:
STRYKIE said:


I... sort of feel that way if you count my opinion of never really seeing what OoT did to be considered the best of the bunch.


Not everyone thinks OoT is the best (it's my third favorite, personally), but it's not hard to see why it's popular. Back in 1998, it was an impressive feat of technology and game design. In particular, OoT popularized a lock-on system which would be used in many future hit games, including Grand Theft Auto. Its structure also influenced a wealth of imitators in the classical action/adventure genre, such as Okami and Batman: Arkham City.

I think the only other 3D action/adventure game to have such a large impact is Prince of Persia: The Sands of Time.

Edit: And maybe Tomb Raider.

Actually I am aware of the targeting system and do give it props for that lol, but other than that, I dunno, it seems like it didn't bring that much new to the table compared to other initial Zelda games on respective systems, the art direction wasn't really anything out of the ordinary and just so happened to have the accolade of being the first 3D Zelda game, kind of like FF7, if that makes sense, I sometimes wonder how things would've turned out if Majora's Mask was released first.

Don't get me wrong, I'm yet to play it, i'm just looking from the outside in when I say this purely from a critical acclaim standpoint, but I don't doubt it's a great game and a great experience.



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This is horrible for Nintendo.
Third parties are going to excuse themselves from Nintendo consoles if they can't compete with quality.



STRYKIE said:
F0X said:

Not everyone thinks OoT is the best (it's my third favorite, personally), but it's not hard to see why it's popular. Back in 1998, it was an impressive feat of technology and game design. In particular, OoT popularized a lock-on system which would be used in many future hit games, including Grand Theft Auto. Its structure also influenced a wealth of imitators in the classical action/adventure genre, such as Okami and Batman: Arkham City.

I think the only other 3D action/adventure game to have such a large impact is Prince of Persia: The Sands of Time.

Edit: And maybe Tomb Raider.

Actually I am aware of the targeting system and do give it props for that lol, but other than that, I dunno, it seems like it didn't bring that much new to the table compared to other initial Zelda games on respective systems, the art direction wasn't really anything out of the ordinary and just so happened to have the accolade of being the first 3D Zelda game, kind of like FF7, if that makes sense, I sometimes wonder how things would've turned out if Majora's Mask was released first.

Don't get me wrong, I'm yet to play it, i'm just looking from the outside in when I say this purely from a critical acclaim standpoint, but I don't doubt it's a great game and a great experience.


Well, it pioneered a lot of aspects that later games, like Majora's Mask, played with in far more creative ways. The combat was new, but later games did it better. Twilight Princess expanded on it greatly, and Skyward Sword reinvented it. The overworld structure was new (dual worlds aside), but Majora's Mask and Twilight Princess turned it up to eleven, and Wind Waker reinvented it. So there's definitely enough reasons to prefer a later 3D Zelda game, although nobody has to.

Regardless, having played OoT3D recently, I must say that the game still holds up well. It plays well (more than I can say for some beloved games of its time), has a couple great dungeons and bosses, and features one of the best soundtracks ever in a video game. It never was truly uncreative - just limited by what Nintendo could achieve at the time, without expansion packs or fancy motion controls.



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Wow, that is a lot of perfect scores...



Lawlight said:
osed125 said:

The first step in recovery is to accept you have a problem. We will be here for you when you are ready.

Speaking from first-hand experience?

I'm a psychologist. I can see when someone has a problem and I have dealt with cases of extreme hatred before. You fit perfectly.



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Galaki said:
This is horrible for Nintendo.
Third parties are going to excuse themselves from Nintendo consoles if they can't compete with quality.


It's Iwata's fault