SmokedHostage said: This looks AWFUL. It's like FE has become another generic JRPG. |
I haven't played Sacred Stones (i will soon, need to get through Kirby Superstar Ultra first), so i cannot attest to whether the return of the world map is a good thing, though i like the idea of double battles, but only so long as enemies can do it too, as it will throw a whole new dimension into strategy.
The aesthetics look generically anime, but as Khuutra pointed out, Fire Emblem has always looked generically anime in the art (according to what was the style of the day in anime at the time), just that the graphics have never really crept up to being able to portray that on their end until now.
The only thing i'm not sure i like is that it seems that the enemy units are all possessed or something. It'll definitely take me out of the story a bit if all the enemies i'm fighting are just mindless hordes rather than real people on the other side. The mindless drones thing bothered me whenever they brought it up in Radiant Dawn (like the corpses Ashera revived to do help the Disciples of Order do the fighting, or the elemental spirits allied to Sephiran and Ashera)
Monster Hunter: pissing me off since 2010.