"So they were charging for a beta before the full game was out?? Im not asking to be an ass, im asking because that seems strange to me. Ive never heard of a game that was being sold while it was still in beta."
It was actually sold in alpha, and sold about a million before the beta went on sale.
"Are reviewers not gamers too??"
When some give 7 points just for being a major game, then their opinions are no longer trustworthy (those that don't still have my trust of course, even if I don't agree with their opinions).
And when the metacritic average is being treated as yet another fanboy talking point, then the reviews are no longer about whether a game is any good or not.
And when the head of Take Two declares metacritic to be the measure of the success of a game, and not how may gamers they have buying their games, then reviews are being treated as greater than the opinions of customers.
This isn't about Minecraft (which may or may not have been because it's a minor game turned major). This is about game reviews [i[in general.
Good for Minecraft, either it really is that good or there are a million stupid people out there.
How do you know they give 7 points for it being a major game? hell of an accusation with no proof.
Take two is crazy, nothing surprising, but that is still the opinion of ONE of many companies
Fanboys will be fanboys, you cant blame the system on the ignorance of some people. Thats almost like blaming McDonalds that you got fat.
I get that reviews are "iffy" lot of reviews in the past recent years make me say "WTF"? Crysis 2, NMHs, comes to mind. BUt IMHO they are better than the alternatives. Fan reviews are even less trustworthy and are really fanboy driven. Amazon.com is ok, but even then, you barely get any info on the game, no one goes in depth. It is usually this game is good and thats that. No reason why. If that is good for you, then fine, but I use that as a last resort. Sales suck, too. There are too many factors going into if a game will sell to tell that if it is "Good". Ads, release date, console, competition, genre, etc. I dont want to wait months to see how a game is selling anyway to decide if I want to get it, whats the point? I never saw sales as an indicator for a good game, Sales tell me that a game is accesible to play. THe easier the game is to play the more potential it will have to sell. COD is ez as hell to play