Forums - Gaming Discussion - Wii U vs PS4 vs Xbox One FULL SPECS (January 24, 2014)

C'mon people. Look at all its doing in the background and really think about it.

Playing game in foreground. (utilizing nearly all CPU and GPU)

background using 2nd processor....

HD Video streaming (game)
Audio streaming (game)
Video streaming (friend)
Audio streaming (friend)
HD Video recording
text/sms based messaging
friend notifications
downloading / content management


This is equivalent to running:
Battlefield 3 in an online match while video skyping with a friend AND having google up in the background refreshing chat and emails etc AND running your torrent downloads on a PC.

Yes it will all be more optimized to the hardware than Windows is, but it still requires a lot of ram for states, buffering, etc. Even WiiU which does almost none of that simultaneously with a running game, uses 1GB. PS4 will be doing all of that while the game is fully running and loaded.

This is why I changed it from .5 to 1GB for OS to 1GB+ for OS. Its going use a lot of RAM.



Around the Network
HoloDust said:
_crazy_man_ said:
HoloDust said:

Fraps, cause it's done in software - PS4 has hardware video encoder.

Thanks for da info.


I'm guessing it's some ultra efficient codec similar to h.264 - heavy on encoding, but small file sizes (around 35-40MB for 1min of video @720p). Might not even be buffered to RAM, but to HDD.

I just know Fraps uncompressed files are huge.  Talking +35G's for my 1080p 30fps 10 min WoW videos, compressed tho we talkin barely 1 GB tho.



NNID: crazy_man

3DS FC: 3969 4633 0700 

 My Pokemon Trading Shop (Hidden Power Breeding)

superchunk said:
ethomaz said:
superchunk said:

@bluefalcon... which is why I think PS4 has always been 8GB.... 4GB for OS and background stuff (its pretty intensive) and 4GB for games. (see my other thread on that theory)

4GB is a lot just for OS and background stuffs... you can run Windows 8 plus zillion of apps with 4GB memory.

I think it's more like 2GB OS + 6GB Game.

Try playing a game while recording live video in HD and running skype in Windows with 2GB OS.

My cell phone do that with 512MB RAM.... 1080p video record while I'm doing a videoconference call.

Anyway the game is suposed to use the other 6GB... and the record video was made by another CPU.



_crazy_man_ said:
HoloDust said:


I'm guessing it's some ultra efficient codec similar to h.264 - heavy on encoding, but small file sizes (around 35-40MB for 1min of video @720p). Might not even be buffered to RAM, but to HDD.

I just know Fraps uncompressed files are huge.  Talking +35G's for my 1080p 30fps 10 min WoW videos, compressed tho we talkin barely 1 GB tho.

Yes they are, cause Fraps needs to encode in real time on CPU - and they are not very good at that. If you have dedicated hardware for real-time encoding, files we'll be much smaller, and you don't stress CPU.



ethomaz said:

My cell phone do that with 512MB RAM.... 1080p video record while I'm doing a videoconference call.

Its not while playing a game.



Around the Network
HoloDust said:
_crazy_man_ said:
HoloDust said:


I'm guessing it's some ultra efficient codec similar to h.264 - heavy on encoding, but small file sizes (around 35-40MB for 1min of video @720p). Might not even be buffered to RAM, but to HDD.

I just know Fraps uncompressed files are huge.  Talking +35G's for my 1080p 30fps 10 min WoW videos, compressed tho we talkin barely 1 GB tho.

Yes they are, cause Fraps needs to encode in real time on CPU - and they are not very good at that. If you have dedicated hardware for real-time encoding, files we'll be much smaller, and you don't stress CPU.

I guess a  i7 920 @ 2.67 GHz isn't enough then cause if I try and push beyond 30 fps 1080p I get a noticeable drop in performance while playing.



NNID: crazy_man

3DS FC: 3969 4633 0700 

 My Pokemon Trading Shop (Hidden Power Breeding)

superchunk said:
ethomaz said:

My cell phone do that with 512MB RAM.... 1080p video record while I'm doing a videoconference call.

Its not while playing a game.

What I said my cell have dedicaded unit for video encoding/record... like every GPU have one too... that's easy and didn't use anything from the system... even the buffer in RAM is small because the video is already saved to HDD.

All the tasks you listed will not use 4GB of RAM... it's impossible.



ethomaz said:

What I said my cell have dedicaded unit for video encoding/record... like every GPU have one too... that's easy and didn't use anything from the system... even the buffer in RAM is small because the video is already saved to HDD.

All the tasks you listed will not use 4GB of RAM... it's impossible.

It will be more than 1GB. But yeah probably not up to 4GB... that was just my theory in the other thread of why devs were currently locked to 4GB if Sony always planned on 8GB total.



superchunk said:
ethomaz said:

What I said my cell have dedicaded unit for video encoding/record... like every GPU have one too... that's easy and didn't use anything from the system... even the buffer in RAM is small because the video is already saved to HDD.

All the tasks you listed will not use 4GB of RAM... it's impossible.

It will be more than 1GB. But yeah probably not up to 4GB... that was just my theory in the other thread of why devs were currently locked to 4GB if Sony always planned on 8GB total.

If they code it properly I don't see how it can go over 2Gb, so I think ethomaz is right when he says 6Gb for games and 2Gb reserved for OS.



Scoobes said:
superchunk said:
ethomaz said:

What I said my cell have dedicaded unit for video encoding/record... like every GPU have one too... that's easy and didn't use anything from the system... even the buffer in RAM is small because the video is already saved to HDD.

All the tasks you listed will not use 4GB of RAM... it's impossible.

It will be more than 1GB. But yeah probably not up to 4GB... that was just my theory in the other thread of why devs were currently locked to 4GB if Sony always planned on 8GB total.

If they code it properly I don't see how it can go over 2Gb, so I think ethomaz is right when he says 6Gb for games and 2Gb reserved for OS.

 

But you have to remember that sony needs to give themselves some breathing room with RAM for future OS additions and expansions.

2gb sounds quite reasonable. It'll probably use quite a bit less then that at launch, but 4yrs from now that 2gb may very well be put to full use.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"