Forums - Nintendo Discussion - Skyward Sword is easier than Ocarina Of Time

i thought ocarina of time sometimes felt very frustrating, it had a lot of moments like "what the fuck am i supposed to do?" so i hope its a little easier, not too much easier though



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The inherent problem in creating a large 35+ hour game is that you want people to get to the end of it, and not get frustrated by one section and then simply give up, making the game easier was a good choice for the masses. Not everything needs to be as hard as retro games or dark souls.



OOT's the second most difficult 3D Zelda though (after MM). As long as SS isn't easier than TWW, we're fine.



A2B24R246 said:
The inherent problem in creating a large 35+ hour game is that you want people to get to the end of it, and not get frustrated by one section and then simply give up, making the game easier was a good choice for the masses. Not everything needs to be as hard as retro games or dark souls.

^^This - - - I'd really hate it is Zelda was as hard/frustrating as Dark Souls

I trust Aonuma and believe he made his latest masterpiece just right

Can't wait to finally play it, gonna take my sweet sweet time :)



"Easier" wasn't the right word to use. The horse thing in OoT isn't even something that made the game harder, the game just doesn't tell you anything. That has nothing to do with the game being hard or easy, that's just bad game design.

The temple thing is almost the same thing though there's a lot of confusing stuff in dungeons throughout the series, not just OoT. The wall master (floor master anyway) was also present in TWW (which is like the easiest Zelda) and they're easy to get away from anyway...

OoT isn't even a hard game to begin with. Some confusing things in dungeons but I thought all Zelda games are like that. Easy enemies.




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Slimebeast said:
It was obvious that SS would be much easier than Ocarina of Time because all new games are way easier and adapted to the modern casual gamer. Plus it has motion controls, all motion controlled games are much easier because the tech is less accurate and thus has to be more forgiving.

Debating whether to report this...



Monster Hunter: pissing me off since 2010.

Mr Khan said:
Slimebeast said:
It was obvious that SS would be much easier than Ocarina of Time because all new games are way easier and adapted to the modern casual gamer. Plus it has motion controls, all motion controlled games are much easier because the tech is less accurate and thus has to be more forgiving.

Debating whether to report this...


but he's not wrong. Games nowadays are pathetically easy.



Mr Khan said:
Slimebeast said:
It was obvious that SS would be much easier than Ocarina of Time because all new games are way easier and adapted to the modern hardcore gamer. Plus it has motion controls, all motion controlled games are much easier because hardcore gamers are a whiny bunch and thus games have to be more forgiving.

Debating whether to report this...

As a general rule, Slimebeast shall never get reported for posting on something concerning Nintendo. Besides, a minor fix here or there makes his post more truthful, so nothing to get worked up about.

On topic: This dampens my enthusiasm for the game, because the entire upgrade system could be nothing more than filler to make the game longer. Although there was word of a second run before, maybe that one features higher difficulty and makes sidequests more worthwile.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

Pineapple said:

Ocarina of Time was on the difficult side of the "perfect difficulty" area to me. If Skyward Sword is slightly easier, I definitely don't have a problem with that. I've never had a problem with the difficulty in any of the Zelda games. In fact, I've always felt they're perfectly difficult to me.

Zelda is the kind of game I want to feel seriously pressed,on the verge of death, but never actually dying. Outside of boss fights, where dying once or twice is fine. All the Zeldas have had roughly that difficulty to me.

Skyward Sword seems to stick to roughly that level of difficulty. So that seems lovely to me.

This. Zelda does what many game series try to do, but very very few manage to achieve: offering a consistent difficulty, without getting too easy or frustrasting. This is one of the main reasons I adore Zelda games so much and one of the reasons Nintendo is so awesome! :D



updated: 14.01.2012

playing right now: Xenoblade Chronicles

Hype-o-meter, from least to most hyped:  the Last Story, Twisted Metal, Mass Effect 3, Final Fantasy XIII-2, Final Fantasy Versus XIII, Playstation ViTA

bet with Mordred11 that Rage will look better on Xbox 360.

Imo almost all games are easy now compare to the good ol' days.

BTW: Gamers these days complain to much when games are hard and intend to give up on them.