Forums - Gaming Discussion - So Duke Nukem forever ends up being a big dissapointment?

The game can now be considered the biggest F**K up in gaming history



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Xxain said:
its only natural... this games were to high... 10 years to high of xxpectations, there was no chance it would reach any of them. To be honest it doesn't deserve any better than whats it getting now.


I disagree. I don't think hype killed it at all.

Stupid design choices murdered the game. Low, low regenerating health? Only two guns at a time? Terrible button mashing sequences? The guns looked weak, graphics were sub-par, idiotic "puzzle" sequences with the cars and (dare I say it) even the humor was obnoxious . . . not humorous. Two enemies will get your health down faster then Halo. Repulsive.

Duke Nukem should be all about testosterome and making you feel like a one man killing machine. Carry twenty guns,  bullet sponge while massacreing hoards upon heards of enemies in awesome and humiliating ways. Add in just enough downtime with puzzles, then lead in with tons of enemy types and set pieces that'd make Uncharted blush. Being the one-man-army may sound last gen, but lets face it . . . it can be done incredibly well nowadays with effort put into it. Look at Bulletstorm for example.

And this is Duke we're talking about. Or, well . . . WERE talking about . . . this game is NOTHING like old school. It's like last gen. If it was old school, it'd be perfect. I never thought I'd say this, but Duke Nukem needs to take a page from Serious Sam.



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Shadowblind said:
Xxain said:
its only natural... this games were to high... 10 years to high of xxpectations, there was no chance it would reach any of them. To be honest it doesn't deserve any better than whats it getting now.


I disagree. I don't think hype killed it at all.

Stupid design choices murdered the game. Low, low regenerating health? Only two guns at a time? Terrible button mashing sequences? The guns looked weak, graphics were sub-par, idiotic "puzzle" sequences with the cars and (dare I say it) even the humor was obnoxious . . . not humorous. Two enemies will get your health down faster then Halo. Repulsive.

Duke Nukem should be all about testosterome and making you feel like a one man killing machine. Carry twenty guns,  bullet sponge while massacreing hoards upon heards of enemies in awesome and humiliating ways. Add in just enough downtime with puzzles, then lead in with tons of enemy types and set pieces that'd make Uncharted blush. Being the one-man-army may sound last gen, but lets face it . . . it can be done incredibly well nowadays with effort put into it. Look at Bulletstorm for example.

And this is Duke we're talking about. Or, well . . . WERE talking about . . . this game is NOTHING like old school. It's like last gen. If it was old school, it'd be perfect. I never thought I'd say this, but Duke Nukem needs to take a page from Serious Sam.

Low regenerating health? It's even too much, DN3D had NO f***ing regenerating health, just health packs! OTOH most weapons were really badass. But you had to quickly plan your attacks against more than a few enemies, it was badass, but intelligent, not mindless.



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Seriously? Thsi game was slated to be a mega flop once it became the running joke in the game world. They should have just let it remain vaporware. We have much, much better games now, like Halo, COD, etc. The world does not need Duke Nukem anymore.



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honestly? game of the decade!

but hey since u cant read sarcasm or even jokes and like 2 judge on the first page, dont get it.

its for people who like good humor only and solid gameplay.

and ofc the graphics will be bad its freaking 13 years old, but take it this way.. its better then if it wouldn't have released at all.



 "I think people should define the word crap" - Kirby007

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Shadowblind said:
Xxain said:
its only natural... this games were to high... 10 years to high of xxpectations, there was no chance it would reach any of them. To be honest it doesn't deserve any better than whats it getting now.


I disagree. I don't think hype killed it at all.

Stupid design choices murdered the game. Low, low regenerating health? Only two guns at a time? Terrible button mashing sequences? The guns looked weak, graphics were sub-par, idiotic "puzzle" sequences with the cars and (dare I say it) even the humor was obnoxious . . . not humorous. Two enemies will get your health down faster then Halo. Repulsive.

Duke Nukem should be all about testosterome and making you feel like a one man killing machine. Carry twenty guns,  bullet sponge while massacreing hoards upon heards of enemies in awesome and humiliating ways. Add in just enough downtime with puzzles, then lead in with tons of enemy types and set pieces that'd make Uncharted blush. Being the one-man-army may sound last gen, but lets face it . . . it can be done incredibly well nowadays with effort put into it. Look at Bulletstorm for example.

And this is Duke we're talking about. Or, well . . . WERE talking about . . . this game is NOTHING like old school. It's like last gen. If it was old school, it'd be perfect. I never thought I'd say this, but Duke Nukem needs to take a page from Serious Sam.

What the heck?  Since when is Duke supposed to have health regeneration?  I thought the idea was to have a health pack.  And he can only carry two weapons at a time?  I thought Duke meant you carried a lot of weapons and no health regeneration.  You were to get health packs.  But hey, maybe this form of FPS only works when you have a keyboard.  Well, will see if Serious Sam sticks to the formula.



Shadowblind said:
Xxain said:
its only natural... this games were to high... 10 years to high of xxpectations, there was no chance it would reach any of them. To be honest it doesn't deserve any better than whats it getting now.


I disagree. I don't think hype killed it at all.

Stupid design choices murdered the game. Low, low regenerating health? Only two guns at a time? Terrible button mashing sequences? The guns looked weak, graphics were sub-par, idiotic "puzzle" sequences with the cars and (dare I say it) even the humor was obnoxious . . . not humorous. Two enemies will get your health down faster then Halo. Repulsive.

Duke Nukem should be all about testosterome and making you feel like a one man killing machine. Carry twenty guns,  bullet sponge while massacreing hoards upon heards of enemies in awesome and humiliating ways. Add in just enough downtime with puzzles, then lead in with tons of enemy types and set pieces that'd make Uncharted blush. Being the one-man-army may sound last gen, but lets face it . . . it can be done incredibly well nowadays with effort put into it. Look at Bulletstorm for example.

And this is Duke we're talking about. Or, well . . . WERE talking about . . . this game is NOTHING like old school. It's like last gen. If it was old school, it'd be perfect. I never thought I'd say this, but Duke Nukem needs to take a page from Serious Sam.

shit you really don't know anything about duke do you? i think you should play prince of persia somemore getting everything handed 2 ya in a basket and unable 2 die



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Shadowblind said:
Xxain said:
its only natural... this games were to high... 10 years to high of xxpectations, there was no chance it would reach any of them. To be honest it doesn't deserve any better than whats it getting now.


I disagree. I don't think hype killed it at all.

Stupid design choices murdered the game. Low, low regenerating health? Only two guns at a time? Terrible button mashing sequences? The guns looked weak, graphics were sub-par, idiotic "puzzle" sequences with the cars and (dare I say it) even the humor was obnoxious . . . not humorous. Two enemies will get your health down faster then Halo. Repulsive.

Duke Nukem should be all about testosterome and making you feel like a one man killing machine. Carry twenty guns,  bullet sponge while massacreing hoards upon heards of enemies in awesome and humiliating ways. Add in just enough downtime with puzzles, then lead in with tons of enemy types and set pieces that'd make Uncharted blush. Being the one-man-army may sound last gen, but lets face it . . . it can be done incredibly well nowadays with effort put into it. Look at Bulletstorm for example.

And this is Duke we're talking about. Or, well . . . WERE talking about . . . this game is NOTHING like old school. It's like last gen. If it was old school, it'd be perfect. I never thought I'd say this, but Duke Nukem needs to take a page from Serious Sam.

You do remember how ridiculously hard Duke Nukem 3D was when released? That sounds just about right if they're going with a regen health model to me. There was never bullet sponging in Duke Nukem.



Hmmm. I was always going to get this for nostalgia, but I think I'll wait until it's sub £20.



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kirby007 said:

shit you really don't know anything about duke do you? i think you should play prince of persia somemore getting everything handed 2 ya in a basket and unable 2 die

You're, of course, referring to Prince of Persia 2008, right? At least I hope you are.



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