By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - WiiU to only support 1 tablet controller?? Miyamoto speaks...

NJ5 said:
kitler53 said:
NJ5 said:
kitler53 said:

there was that demo where they were playing baseball and the WiiU controller was showing the same info as what was on the screen expect it had the cross hairs to aim the pitch.   i can imagine, for instanse, a 4x player shooter (probably rail shooter) simular to this where you would want all 5 screens with detailed complex information. 

now if you stayed with Wii ___ level of graphics you might be able to pull it off well enought but not with say CoD level of graphics i'd guess.


But adding the cross hairs can be done with post-processing, you don't need to render twice. For a 4-player shooter I don't see why the TV would need to be showing its own 3D render... It would be enough to show statistics and other mostly 2D game information.

i don't know enough about programing to be answering the question but it would seem to me that if the 4 screens show 4 different things it would require 4 different renders.

Yes that's definitely correct. What I was saying is that the biggest, most demanding of the screens (the TV) wouldn't need much processing power if everyone is looking at their own smaller screen.


gotcha, there is another thread that suggests the controller's screen isn't 1080p anyways but 540x800 or something like that. maybe that would help.  but on the other hand, ps360 games generally aren't 1080 (native resolution) anyways but 720p or sometimes lower.  the WiiU would have to have kind of a lot of extra processing power.  i just don't think nintendo can pull this idea (4 streaming screens) off right now without releasing a really expensive system (which i assume they won't do).



Around the Network

The truth is when playing multiplayer, the tablet screen shouldn't be used as another high definition display for in game action, it should be used like the DS's touch screen for menus and other bits of control while the main action stays on the television screen.

So the idea of it being impossible to have multiplayer with multple Wii U controllers would mean Nintendo is heavily banking on the whole switch from tv to controller on the fly thing, Which is really unnecessary for most games.



Maynard_Tool said:
damn it people, still more than a year for the release and everyone is already making their own theories. ... why dont people learn to be patient and wait for official news? There's still one more E3 before the thing launches, give it a break

A year is a long time. We need something to freak out on. Give us a break.



Too early to tell but I am going to guess that Nintendo will at least support 2 of these controllers at the same time.  Luckily, I have pretty much all my controllers bought for the system already since they are still using Wiimotes, CC/P, etc..



..sigh; only Nintendo can give me a number of very mixed feelings each and every time post-SNES era;
Regardless, I'm still unsure of what to think of Wii U but it does seem interesting.
I need some more time to take this all in; Luckily there'll be that year or so before its release. Hopefully, Nintendo can listen to some critical comments and absorb it all in.

We'll see when it comes out.



Around the Network

So basically games will still use Wiimotes a lot, at least for the multiplayer. I actually prefer this direction anyway. Hopefully Nintendo doesn't feel the need to make games that use that Ipad controller for EVERY game and delivers on some solid motion plus games.